Beispiel #1
0
 public TestSceneRoom()
 {
     Add(new ScreenStack(_room = new Screens.Rooms.Room(1))
     {
         RelativeSizeAxes = Axes.Both
     });
 }
Beispiel #2
0
        public TestSceneRoomPlayer()
        {
            _room   = _fileManager.Read("room1");
            _player = new Player(new GameObject
            {
                Hitbox = "Square",
                Id     = 0
            });

            Add(new ScreenStack(_room));
        }
Beispiel #3
0
 public TestSceneRoomFile()
 {
     _room = _fileManager.Read("room1");
     //_room.ObjectGrid =
     Add(new ScreenStack(_room));
 }