Beispiel #1
0
 void CreateState()
 {
     playerState           = new ScrambleState();
     playerState.gameLevel = 1;
     playerState.gameWord  = string.Empty;
     playerState.wordYield = 3;
 }
Beispiel #2
0
    void Start()
    {
        if (string.IsNullOrEmpty(PlayerPrefs.GetString(PLAYER_STATE_DATA)))
        {
            CreateState();
        }
        else
        {
            playerState = JsonUtility.FromJson <ScrambleState> (PlayerPrefs.GetString(PLAYER_STATE_DATA));
        }


        ScrambleGameEvents.GameLoaded();
    }