void GameOver() { overCanvas.SetActive(true); Time.timeScale = 0; if (Input.GetKeyDown(KeyCode.S)) //sortir del joc { Application.Quit(); } if (Input.GetKeyDown(KeyCode.T)) //tornar al menu { ScrControlGame.enJoc = false; overCanvas.SetActive(false); ScrControlGame.resetJoc(); ScrControlMusica.somusica.Stop(); SceneManager.LoadScene("Menu"); } }
void Winner() { winnerCanvas.SetActive(true); finalText.text = "Felicitats! Has guanyat amb " + ScrControlGame.points + " punts i en " + ScrControlGame.temps.ToString("0") + " segons!"; Time.timeScale = 0; if (Input.GetKeyDown(KeyCode.S)) //sortir del joc { Application.Quit(); } if (Input.GetKeyDown(KeyCode.T)) //tornar al menu { ScrControlGame.enJoc = false; overCanvas.SetActive(false); ScrControlGame.resetJoc(); ScrControlMusica.somusica.Stop(); onPortal = false; SceneManager.LoadScene("Menu"); } }