Beispiel #1
0
 void HandleHit(Block block, int score)
 {
     SpawnHitValue(block.transform.position, score);
     if (_score.ComboCounter >= _score.MinComboToStartCount)
     {
         if (_comboCooldown <= 0)
         {
             _scoreDisplay.ShowComboCounter();
         }
         _comboCooldown = _score.ComboCounterDurationWithoutHit;
         _scoreDisplay.UpdateComboCounterDisplay();
     }
     _scoreDisplay.UpdateTotalScoreDisplay();
 }