Beispiel #1
0
    SceneBase GetScene(SceneType sceneType)
    {
        SceneBase scene = null;

        switch (sceneType)
        {
        case SceneType.Title:
            scene = new SceneTitle();
            break;

        case SceneType.Lobby:
            scene = new SceneLobby();
            break;

        case SceneType.Game:
            scene = new SceneGame();
            break;
        }
        return(scene);
    }
Beispiel #2
0
    //public GameObject searchButton;

    void Awake()
    {
        Instance = this;
    }