Beispiel #1
0
 public void SplashEnd()
 {
     if (noLoading)
     {
         SceneManager.LoadScene("Main");
     }
     else
     {
         SceneLoadingManager.LoadScene("Main");
     }
 }
 public void CallToBattle()
 {
     PlayerPrefs.SetInt("SelectedCharacter", SelectedCharacterID);
     PlayerPrefsX.SetIntArray("Cards", selectedCardsIDs);
     PlayerPrefs.SetInt("round", 1);
     PlayerPrefs.SetInt("playerCharges", 0);
     PlayerPrefs.SetInt("enemyCharges", 0);
     if (noLoading)
     {
         SceneManager.LoadScene("Jogo");
     }
     else
     {
         SceneLoadingManager.LoadScene("Jogo");
     }
 }