Beispiel #1
0
    void Start()
    {
        volume = new Vector2(sceneInfo.mainVolume, sceneInfo.ambientVolume);
        DontDestroyOnLoad(this.gameObject);
        Fade(1);
        StartCoroutine(Loaded());
        sceneCount = sceneInfo.GetSceneCount();
        FindVOButton();
        PlayerPrefs.SetInt("first", 0);
        //indicators = Resources.FindObjectsOfTypeAll(typeof(ButtonIndicator)) as ButtonIndicator[];

        //VOIntroIndicators = new List<WithWithoutVOTag>();
    }