Beispiel #1
0
        protected override void AfterExitingItemObtainedMenu()
        {
            base.AfterExitingItemObtainedMenu();

            SaveSystem.currentOrbType = OrbItem.orbType;

            if (SaveSystem.currentOrbType == OrbController.OrbType.Pallid)
            {
                GameManager.Orb.Appear();
            }

            /*else if (SaveSystem.currentOrbType == OrbController.OrbType.Awakened)
             *  GameManager.Orb.ChangeColor();*/

            SaveSystem.AddOrbObtained(OrbItem.orbType);
        }