Beispiel #1
0
 void Start()
 {
     //Create floating label
     cameraMatchRotationWhenSelected = false;
     Game.gui.labelPool.Label(gameObject,
                                 new Vector3(0, gameObject.transform.lossyScale.magnitude + 10, 0),
                                 planetInfo.planetName);
     builtStructures = new List<Structure>();
     territory = SafeZone.Spawn(territoryRadius, gameObject);
     territory.ShowRing();
 }