Beispiel #1
0
    public void SetPlayerState(SPlayerState pNewState)
    {
        if (pNewState == playerState)
        {
            return;
        }
        Debug.Log("PlayerState: " + playerState + " > " + pNewState);

        SPlayerState old = playerState;

        playerState = pNewState;
        if (OnPlayerStateChanged != null)
        {
            OnPlayerStateChanged(old, pNewState);
        }
    }
Beispiel #2
0
 public bool Equals(SPlayerState pState)
 {
     return(pState.mIndex == this.mIndex);
 }