Beispiel #1
0
        public void Update(SDespawnUser message)
        {
            var entity = (UserEntity)GetOrNull(message.User);

            if (entity != null)
            {
                entity.OutOfRange = true;
            }
        }
Beispiel #2
0
 public void Update(SDespawnUser message)
 {
     var entity = (UserEntity) GetOrNull(message.User);
     if (entity != null)
     {
         OnEntityDeleted(entity);
         _entities.Remove(message.User);
     }
 }
 public void DeleteAbnormality(SDespawnUser message)
 {
     DeleteAbnormality(message.User, message.Time.Ticks);
 }
Beispiel #4
0
 public void Update(SDespawnUser message)
 {
     DeleteAbnormality(message);
     CharmTracker.CharmReset(message.User, new List <CharmStatus>(), message.Time.Ticks);
 }
Beispiel #5
0
 public void DeleteAbnormality(SDespawnUser message)
 {
     DeleteAbnormality(message.User, message.Time.Ticks);
     RegisterDead(message.User, message.Time.Ticks, false);
 }
 public void Update(SDespawnUser message)
 {
     DeleteAbnormality(message);
 }
Beispiel #7
0
 public S_DESPAWN_USER(SDespawnUser message)
 {
     NetworkController.Instance.AbnormalityTracker.Update(message);
     NetworkController.Instance.EntityTracker.Update(message);
 }
Beispiel #8
0
 public S_DESPAWN_USER(SDespawnUser message)
 {
     PacketProcessor.Instance.AbnormalityTracker.Update(message);
     PacketProcessor.Instance.EntityTracker.Update(message);
 }