Beispiel #1
0
        private void InitScreen()
        {
            SCREEN_MANAGER.add_screen(new EditorScreen(GraphicsDevice));
            SCREEN_MANAGER.add_screen(new MainMenuScreen(GraphicsDevice));
            SCREEN_MANAGER.add_screen(new TestAnimationScreen(GraphicsDevice));
            SCREEN_MANAGER.add_screen(new Screens.MainGameScreen.SetupScreen(GraphicsDevice));
            SCREEN_MANAGER.add_screen(new Screens.MainGameScreen.GameScreen(GraphicsDevice));
            SCREEN_MANAGER.add_screen(new Screens.MainGameScreen.Client_Screen(GraphicsDevice));
            SCREEN_MANAGER.add_screen(new Screens.MainGameScreen.Room_Screen(GraphicsDevice));
            SCREEN_MANAGER.add_screen(new TestConsole(GraphicsDevice));

            //SCREEN_MANAGER.goto_screen("TestAnimationScreen");
            //SCREEN_MANAGER.goto_screen("SetupScreen");
            SCREEN_MANAGER.goto_screen("MainMenuScreen");
            //SCREEN_MANAGER.goto_screen("EditorScreen");

            SCREEN_MANAGER.Init();
        }