Beispiel #1
0
 internal void Release()
 {
     RuntimeUtilities.Destroy(material);
     material = null;
 }
 public override void Release()
 {
     RuntimeUtilities.Destroy(m_InternalSpectralLut);
     m_InternalSpectralLut = null;
 }
Beispiel #3
0
 internal virtual void OnDisable()
 {
     RuntimeUtilities.Destroy(output);
 }
Beispiel #4
0
 public override void Release()
 {
     RuntimeUtilities.Destroy(accumText);
     //Debug.Log("Destroying render texture");
 }
 public void Release()
 {
     RuntimeUtilities.Destroy(m_AmbientOnlyAO);
     m_AmbientOnlyAO = null;
 }
Beispiel #6
0
 public override void Release()
 {
     RuntimeUtilities.Destroy(m_GrainLookupRT);
     m_GrainLookupRT = null;
     m_SampleIndex   = 0;
 }