Beispiel #1
0
 public QuestSystem(ContentManager a_content)
 {
     m_questList     = RpgXmlSerializer.LoadQuestsFromXml("Content/XML/quest.xml"); //a_content.Load<List<Reader.Quest>>("Content/XML/quest.xml");
     m_objectiveList = new List <Objective>();
     LoadObjectives();
     QuestStatus = PRE;
 }
Beispiel #2
0
 public void LoadContent(ContentManager a_content)
 {
     m_dialogueWindow = a_content.Load <Texture2D>("Textures/Conversation/bgprat");
     m_dialogueList   = RpgXmlSerializer.LoadDialogsFromXml("Content/XML/dialogue.xml");
     m_spriteFont     = a_content.Load <SpriteFont>(@"Fonts\Segoe");
 }