Beispiel #1
0
    void Start()
    {
        player              = GameObject.FindGameObjectWithTag("Player");
        playerMovScript     = player.GetComponent <PlayerMovement>();
        rotateToEnemyScript = player.GetComponentInChildren <RotateToClosestEnemy>();
        menuContScript      = GameObject.Find("_Game Controller").GetComponent <MenuController>();

        enemySprite       = GetComponentInChildren <SpriteRenderer>();
        enemySprite.color = enemyColorGreen;

        StartCoroutine(ChangeState());
    }
Beispiel #2
0
 private void Start()
 {
     rotateToClosestEnemyScript = GameObject.Find("EnemyDetector").GetComponent <RotateToClosestEnemy>();
     rotateToClosestEnemyScript.enemies.Add(gameObject);
 }