public IEnumerator GravBoxRotateWorks()
        {
            Vector3 testVec = new Vector3(0, 0, 5);

            Assert.AreNotEqual(testVec, RotateObj.Rotate(testVec));
            yield return(null);
        }
Beispiel #2
0
    private void Start()
    {
        RotateObj.SetValue(R);
        deltangle            = 360 / (float)objCount;
        obj.transform.parent = transform;
        obj.SetActive(true);
        objArray    = new RotateObj[objCount];
        objArray[0] = new RotateObj(obj, 0, H);
        objArray[0].UpdatePos();

        for (int i = 1; i < objCount; i++)
        {
            var ob = Instantiate(obj);
            ob.transform.parent = transform;
            ob.SetActive(true);
            objArray[i] = new RotateObj(ob, i * deltangle, H);
            objArray[i].UpdatePos();
        }
    }