///
    /// \brief Changes the power level of a room
    ///
    /// \param [in] room The room name as a string
    /// \param [in] up If the power should be increased or decreased
    /// \return Returns the rooms new power level
    ///
    /// \details Will return -1 if the room is not found
    ///
    int _changeRoom(string room, bool up)
    {
        int ret = rooms.changePower(room, up, aPower);

        updateText();
        return(ret);
    }