Beispiel #1
0
 private void StartCurrentRoomWave()
 {
     this.activitydata       = GameLogic.Hold.BattleData.GetActiveLevelData(base.currentRoomID);
     this.mWave              = new RoomGenerateBase.WaveData(0f, this.activitydata.Args);
     this.mWave.OnCreateWave = new Action(this.OnCreateWave);
     this.mWave.Start();
 }
Beispiel #2
0
 private void StartWave()
 {
     this.mWave = new RoomGenerateBase.WaveData(0.5f, this.activitydata.Args);
     this.mWave.OnCreateWave = new Action(this.OnCreateWave);
     this.mWave.Start();
 }