Beispiel #1
0
    void CreateSpecialRoom(RoomController specialRoomController, GameObject[] layouts, ref bool roomType, GameObject icon, bool isOpen)
    {
        int roomLayout = Random.Range(0, layouts.Length);

        specialRoomController.ChangeLayout(layouts[roomLayout]);
        roomType = true;
        specialRoomController.AddMapDetail(icon);
        if (isOpen)
        {
            specialRoomController.roomCleared = true;
            StartCoroutine(specialRoomController.ChangeDoors(true));
        }
    }