Beispiel #1
0
        public DungeonScouts()
        {
            graphics = new GraphicsDeviceManager(this);
            graphics.PreferredBackBufferWidth  = CameraManager.ViewWidth;
            graphics.PreferredBackBufferHeight = CameraManager.ViewHeight;

            Content.RootDirectory = "Content";
            this.Window.Title     = "Dungeon Scouts";

            //TEMP
            testRoom.AddActor(new Actor(Race.HUMAN, "Test Actor", "Just a test!", 5, new IAttack[] { }, new IItem[] { }), new TilePosition(0, 0));
        }