public static bool DrawBeam(Beam _beam) { return(RobotGeometry.DrawBeam(_beam)); }
public static bool DrawBeam(int beamId, Node _startPoint, Node _endPoint) { return(RobotGeometry.DrawBeam(beamId, _startPoint, _endPoint)); }
public static bool DrawBeam(Beam _beam) { return(RobotGeometry.DrawBeam(_beam)); }
public static bool DrawBeam(int beamId, Node _startPoint, Node _endPoint) { return(RobotGeometry.DrawBeam(beamId, _startPoint, _endPoint)); }