Beispiel #1
0
 static void St()
 {
     foreach (UnityEngine.Object obj in Selection.GetFiltered(typeof(UnityEngine.Object), SelectionMode.Assets))
     {
         string p = AssetDatabase.GetAssetPath(obj);
         if (!string.IsNullOrEmpty(p) && RoFile.Exist(p))
         {
             Kernel.ToClip(RoFile.Join(EditorEnv.pj, p));
             break;
         }
     }
 }