Beispiel #1
0
    void LoadSceneEnd(ref ResultArgs args)
    {
        args.LoadScene();
        var scene = SceneManager.GetActiveScene();

        Debug.Log("scene = " + scene + " name " + scene.name);
        var allscenes = SceneManager.GetAllScenes();

        Debug.Log("allscenes = " + allscenes.Length);
    }
Beispiel #2
0
    void LoadSceneDone(ref ResultArgs loadResultArgs)
    {
        Debug.Log("scene succss");

        loadResultArgs.LoadScene();
    }