public void BuyButton()
 {
     if (resourcesManager.CheckIfEnoughResource(currentPrice))
     {
         resourcesManager.Buy(currentPrice);
         StatsManager.instance.UpgradeBaseStats(incrementalUpgrade, amountBought);
         amountBought++;
         SetPrice();
         ManualSave();
     }
 }
 public void BuyButton()
 {
     if (resourcesManager.CheckIfEnoughResource(price))
     {
         resourcesManager.Buy(price);
         amountBought++;
         OpenBoughtPanel();
         buyButton.interactable = false;
         AbilityManager.instance.UnlockAbility(abilityId);
         ManualSave();
     }
 }
 public void BuyButton()
 {
     if (resourcesManager.CheckIfEnoughResource(price))
     {
         resourcesManager.Buy(price);
         StatsManager.instance.UpgradePermanentStatsPercentage(upgrade);
         amountBought++;
         OpenBoughtPanel();
         buyButton.interactable = false;
         ManualSave();
     }
 }