Beispiel #1
0
 public void UnregisterAndRelease()
 {
     if (Registered)
     {
         UnregisterWithScene();
     }
     if (Resource != null)
     {
         Resource.Release();
     }
     Resource  = null;
     Created   = false;
     Submeshes = null;
 }
Beispiel #2
0
 public override void Release()
 {
     _resource.Release();
 }