Beispiel #1
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 public NewMesh(Scene.RenderScene scene, Resource.ResourceHandle <Resource.FlverResource> res)
 {
     RenderScene = scene;
     Resource    = res;
     Resource.Acquire();
     res.AddResourceEventListener(this);
 }
        public HavokNavmeshProvider(ResourceHandle <HavokNavmeshResource> handle)
        {
            _resource = handle;
            _resource.AddResourceEventListener(this);

            _costGraphProvider = new HavokNavmeshCostGraphProvider(handle);
        }
Beispiel #3
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 public NvmMesh(NvmMesh mesh)
 {
     RenderScene = mesh.RenderScene;
     Resource    = mesh.Resource;
     Resource.Acquire();
     Resource.AddResourceEventListener(this);
 }
Beispiel #4
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 public NewMesh(NewMesh mesh)
 {
     RenderScene = mesh.RenderScene;
     DrawFilter  = mesh.DrawFilter;
     Resource    = mesh.Resource;
     Resource.Acquire();
     Resource.AddResourceEventListener(this);
 }
Beispiel #5
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 public NvmMesh(Scene.RenderScene scene, Resource.ResourceHandle <Resource.NVMNavmeshResource> res, bool useSecondUV, Dictionary <string, int> boneIndexRemap = null,
                bool ignoreStaticTransforms = false)
 {
     RenderScene = scene;
     Resource    = res;
     Resource.Acquire();
     res.AddResourceEventListener(this);
 }
Beispiel #6
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 public CollisionMesh(Scene.RenderScene scene, Resource.ResourceHandle <Resource.HavokCollisionResource> res, bool windcw)
 {
     RenderScene = scene;
     Resource    = res;
     Resource.Acquire();
     res.AddResourceEventListener(this);
     WindCW = windcw;
 }
Beispiel #7
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 public void UnregisterAndRelease()
 {
     if (Registered)
     {
         UnregisterWithScene();
     }
     if (Resource != null)
     {
         Resource.Release();
     }
     Resource  = null;
     Created   = false;
     Submeshes = null;
 }
Beispiel #8
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 public NvmRenderer(NvmMesh parent, Resource.ResourceHandle <Resource.NVMNavmeshResource> resourceHandle)
 {
     NvmResource = resourceHandle;
 }
Beispiel #9
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 public NavmeshProvider(ResourceHandle <Resource.NVMNavmeshResource> handle)
 {
     _resource = handle;
     _resource.AddResourceEventListener(this);
 }
Beispiel #10
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 public CollisionSubmeshProvider(ResourceHandle <Resource.HavokCollisionResource> handle, int idx)
 {
     _resource  = handle;
     _meshIndex = idx;
 }
Beispiel #11
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 public CollisionMeshProvider(ResourceHandle <Resource.HavokCollisionResource> res)
 {
     _resource = res;
     //_resource.Acquire();
     _resource.AddResourceEventListener(this);
 }
Beispiel #12
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 public FlverSubmeshProvider(ResourceHandle <Resource.FlverResource> handle, int idx)
 {
     _resource  = handle;
     _meshIndex = idx;
 }
Beispiel #13
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 public FlverMeshProvider(ResourceHandle <Resource.FlverResource> res)
 {
     _resource = res;
     //_resource.Acquire();
     _resource.AddResourceEventListener(this);
 }
Beispiel #14
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 public CollisionRenderer(CollisionMesh parent, Resource.ResourceHandle <Resource.HavokCollisionResource> resourceHandle, int meshIndex, bool windCW)
 {
     ColResource   = resourceHandle;
     ColMeshIndex  = meshIndex;
     WindClockwise = windCW;
 }