Beispiel #1
0
        public void Run()
        {
            running = true;
            Input.Setup();
            Rendering.Setup();
            foreach (GameObject gameObject in GameObjects)
            {
                gameObject.Start();
            }

            while (running)
            {
                RateLimiter.LimitRate(60);
                //Console.WriteLine("A frame");
                Rendering.ClearScreen();
                Input.CollectInput();
                while (paused)
                {
                    if (Input.IsKeyPressed(ConsoleKey.Spacebar))
                    {
                        paused = false;
                        break;
                    }
                }
                for (int i = 0; i < GameObjects.Count; i++)
                {
                    GameObject gameObject = GameObjects[i];
                    gameObject.Update();
                }
                Overlay.Render();
                Rendering.Flip();
            }
            Rendering.Teardown();
        }
Beispiel #2
0
        public void TestClearScreen()
        {
            Rendering.Setup(mockConsole.Object);
            Rendering.ClearScreen();
            Rendering.Flip();
            testStream.Flush();
            string renderOut;

            using (StreamReader sr = new StreamReader(testStream, Encoding.ASCII))
            {
                sr.DiscardBufferedData();
                sr.BaseStream.Seek(0, SeekOrigin.Begin);
                renderOut = sr.ReadToEnd();
            }

            Rendering.Teardown();
            Assert.AreEqual(5, renderOut.Split('\n').Length);
        }
Beispiel #3
0
        public void TestSpriteRender_1()
        {
            Rendering.Setup(mockConsole.Object);
            Sprite testSprite = new Sprite("*", 1, 1);

            Rendering.ClearScreen();
            Rendering.RenderSprite(testSprite, new DualityEngine.Mathf.Vector2Int(0, 0));
            Rendering.Flip();
            testStream.Flush();
            string renderOut;

            using (StreamReader sr = new StreamReader(testStream, Encoding.ASCII))
            {
                sr.DiscardBufferedData();
                sr.BaseStream.Seek(0, SeekOrigin.Begin);
                renderOut = sr.ReadToEnd();
            }

            Rendering.Teardown();
            Assert.AreEqual('*', renderOut[0]);
            Assert.AreEqual(5, renderOut.Split('\n').Length);
        }