Beispiel #1
0
        public void Dispose()
        {
            // Remember things if not console.
            if (_persist)
            {
                _rememberByName.Remember();

                _settings.Save();
            }
        }
Beispiel #2
0
        public void Dispose()
        {
            // Remember things if not console.
            if (!_persist)
            {
                return;
            }

            _rememberByName.Remember();

            Settings.Save();
        }
Beispiel #3
0
        public void Dispose()
        {
            RecordingViewModel.Dispose();

            if (_hotkeys)
            {
                HotKeyManager.Dispose();
            }

            AudioSource.Dispose();

            RecentViewModel.Dispose();

            // Remember things if not console.
            if (_persist)
            {
                _rememberByName.Remember();

                Settings.Save();
            }
        }
Beispiel #4
0
        public void Dispose()
        {
            _recordingModel.Dispose();

            if (_hotkeys)
            {
                _hotKeyManager.Dispose();
            }

            _audioSource.Dispose();

            _recentList.Dispose();

            // Remember things if not console.
            if (_persist)
            {
                _rememberByName.Remember();

                _settings.Save();
            }
        }