Beispiel #1
0
            internal static void RefreshDirectConnectButton()
            {
                if (!GameObject.Find("RegionMenu"))
                {
                    return;
                }

                if (DirectConnect)
                {
                    DirectConnect.gameObject.Destroy();
                }

                RegionMenu     regionMenu     = DestroyableSingleton <RegionMenu> .Instance;
                JoinGameButton joinGameButton = DestroyableSingleton <JoinGameButton> .Instance;

                DirectConnect = Object.Instantiate(joinGameButton.GameIdText, regionMenu.transform);
                DirectConnect.GetComponentInChildren <TextTranslatorTMP>().Destroy();
                DirectConnect.GetComponent <JoinGameButton>().Destroy();
                DirectConnect.outputText.text = "Enter IP";
                DirectConnect.IpMode          = true;
                DirectConnect.characterLimit  = 15;
                DirectConnect.ClearOnFocus    = false;

                DirectConnect.OnEnter = new Button.ButtonClickedEvent();
                DirectConnect.OnEnter.AddListener((Action)UpdateRegion);

                int offset = NewRegions.Length + ModRegions.Count;

                DirectConnect.transform.localPosition = new Vector3(0, 1f - (offset / 2f), -100f);
            }
Beispiel #2
0
            public static bool Prefix(ref RegionMenu __instance)
            {
                ClearOnClickAction(__instance.ButtonPool);

                CustomServerInfo customServer = new CustomServerInfo("FloofUs", "77.55.217.159", 22023);

                customServers.Add(customServer);

                if (ServerManager.DefaultRegions.Count != 3 + customServers.Count || forceReloadServers)
                {
                    var regions = new IRegionInfo[3 + customServers.Count];



                    for (int i = 0; i < 3; i++)
                    {
                        regions[i] = _defaultRegions[i];
                    }

                    for (int i = 0; i < customServers.Count; i++)
                    {
                        Il2CppReferenceArray <ServerInfo> servers = new [] { new ServerInfo(customServers[i].name, customServers[i].ip, (ushort)customServers[i].port) };

                        regions[i + 3] = new DnsRegionInfo(customServers[i].ip, customServers[i].name, StringNames.NoTranslation, servers).Cast <IRegionInfo>();
                    }

                    ServerManager.DefaultRegions            = regions;
                    ServerManager.Instance.AvailableRegions = regions;
                    ServerManager.Instance.SaveServers();
                }

                return(true);
            }
            public static bool Prefix(RegionMenu __instance, [HarmonyArgument(0)] IRegionInfo region)
            {
                if (region.PingServer == "Manage servers...")
                {
                    if (_managementForm == null || _managementForm.IsDisposed)
                    {
                        _managementForm = new ServersManagementForm();
                    }

                    _managementForm.regionMenu = __instance;

                    if (_managementForm.Visible)
                    {
                        _managementForm.Focus();
                    }
                    else
                    {
                        _managementForm.ShowDialog();
                    }

                    return(false);
                }
                else
                {
                    return(true);
                }
            }
Beispiel #4
0
        /// <summary>
        /// region menu
        /// </summary>
        public void regionMenu_Click()
        {
            RegionMenu.InitializeWebElement();
            RegionMenu.WaitUntilExists();

            if (RegionMenu.Displayed)
            {
                RegionMenu.Click();
            }
        }
            public static bool Prefix(ref RegionMenu __instance)
            {
                ClearOnClickAction(__instance.ButtonPool);

                if (_firstRun)
                {
                    for (int i = 0; i < 3; i++)
                    {
                        _defaultRegions[i] = ServerManager.DefaultRegions[i];
                    }

                    _firstRun = false;
                }

                Directory.CreateDirectory(CustomServersPlugin.userDataPath);

                if (File.Exists(Path.Combine(CustomServersPlugin.userDataPath, CustomServersPlugin.customServersFilePath)))
                {
                    customServers = JsonConvert.DeserializeObject <List <CustomServerInfo> >(File.ReadAllText(Path.Combine(CustomServersPlugin.userDataPath, CustomServersPlugin.customServersFilePath)));
                    CustomServersPlugin.Logger.LogDebug("Loaded custom servers list from file!");
                }
                else
                {
                    CustomServersPlugin.Logger.LogWarning("Custom servers list file not found!");
                }

                if (ServerManager.DefaultRegions.Count != 4 + customServers.Count || forceReloadServers)
                {
                    var regions = new RegionInfo[4 + customServers.Count];

                    regions[0] = new RegionInfo("Manage servers...", "MANAGE_SERVERS", null);

                    for (int i = 0; i < 3; i++)
                    {
                        regions[i + 1] = _defaultRegions[i];
                    }

                    for (int i = 0; i < customServers.Count; i++)
                    {
                        Il2CppReferenceArray <ServerInfo> servers = new ServerInfo[1] {
                            new ServerInfo(customServers[i].name, customServers[i].ToString(), (ushort)customServers[i].port)
                        };

                        regions[i + 4] = new RegionInfo(customServers[i].name, "0", servers);
                    }

                    ServerManager.DefaultRegions = regions;
                }

                return(true);
            }
Beispiel #6
0
        private static void UpdateRegion()
        {
            RegionMenu regionMenu = DestroyableSingleton <RegionMenu> .Instance;

            bool success = UnifyPlugin.SetDirectRegion(DirectConnect.text, out IRegionInfo newRegion);

            if (!success)
            {
                DirectConnect.StartCoroutine(Effects.SwayX(DirectConnect.transform, 0.75f, 0.25f));
                return;
            }

            regionMenu.ChooseOption(newRegion);
            regionMenu.Close();
        }
            public static bool Prefix(ref RegionMenu __instance)
            {
                ClearOnClickAction(__instance.ButtonPool);

                Directory.CreateDirectory(CustomServersPlugin.userDataPath);

                if (File.Exists(Path.Combine(CustomServersPlugin.userDataPath, CustomServersPlugin.customServersFilePath)))
                {
                    customServers = JsonConvert.DeserializeObject <List <CustomServerInfo> >(File.ReadAllText(Path.Combine(CustomServersPlugin.userDataPath, CustomServersPlugin.customServersFilePath)));
                    CustomServersPlugin.Logger.LogDebug("Loaded custom servers list from file!");
                }
                else
                {
                    CustomServersPlugin.Logger.LogWarning("Custom servers list file not found!");
                }

                if (ServerManager.DefaultRegions.Count != 4 + customServers.Count || forceReloadServers)
                {
                    var regions = new IRegionInfo[4 + customServers.Count];

                    regions[0] = new DnsRegionInfo("Manage servers...", "Manage servers...", StringNames.NoTranslation,
                                                   "Manage servers...").Cast <IRegionInfo>();

                    for (int i = 0; i < 3; i++)
                    {
                        regions[i + 1] = _defaultRegions[i];
                    }

                    for (int i = 0; i < customServers.Count; i++)
                    {
                        Il2CppReferenceArray <ServerInfo> servers = new ServerInfo[1] {
                            new ServerInfo(customServers[i].name, customServers[i].ip, (ushort)customServers[i].port)
                        };

                        regions[i + 4] = new DnsRegionInfo(customServers[i].ip, customServers[i].name, StringNames.NoTranslation, servers).Cast <IRegionInfo>();
                    }

                    ServerManager.DefaultRegions            = regions;
                    ServerManager.Instance.AvailableRegions = regions;
                    ServerManager.Instance.SaveServers();
                }

                return(true);
            }
Beispiel #8
0
        public static void Postfix(RegionMenu __instance)
        {
            var template = DestroyableSingleton <JoinGameButton> .Instance;

            if (ipField == null || ipField.gameObject == null)
            {
                ipField = UnityEngine.Object.Instantiate(template.GameIdText, __instance.transform);
                ipField.gameObject.name = "IpTextBox";
                UnityEngine.Object.DestroyImmediate(ipField.transform.FindChild("arrowEnter").gameObject);

                ipField.transform.localPosition = new Vector3(0, -1f, -100f);
                ipField.characterLimit          = 30;
                ipField.AllowSymbols            = true;
                ipField.ForceUppercase          = false;
                ipField.SetText(StreamHatsPlugin.Ip.Value);
                __instance.StartCoroutine(Effects.Lerp(0.1f, new Action <float>((p) => {
                    ipField.outputText.SetText(StreamHatsPlugin.Ip.Value);
                    ipField.SetText(StreamHatsPlugin.Ip.Value);
                })));

                ipField.ClearOnFocus = false;
                ipField.OnEnter      = ipField.OnChange = new Button.ButtonClickedEvent();
                ipField.OnFocusLost  = new Button.ButtonClickedEvent();
                ipField.OnChange.AddListener((UnityAction)onEnterOrIpChange);
                ipField.OnFocusLost.AddListener((UnityAction)onFocusLost);

                void onEnterOrIpChange()
                {
                    StreamHatsPlugin.Ip.Value = ipField.text;
                }

                void onFocusLost()
                {
                    StreamHatsPlugin.UpdateRegions();
                    __instance.ChooseOption(ServerManager.DefaultRegions[ServerManager.DefaultRegions.Length - 1]);
                }
            }
            if (portField == null || portField.gameObject == null)
            {
                portField = UnityEngine.Object.Instantiate(template.GameIdText, __instance.transform);
                portField.gameObject.name = "PortTextBox";
                UnityEngine.Object.DestroyImmediate(portField.transform.FindChild("arrowEnter").gameObject);

                portField.transform.localPosition = new Vector3(0, -1.75f, -100f);
                portField.characterLimit          = 5;
                portField.SetText(StreamHatsPlugin.Port.Value.ToString());
                __instance.StartCoroutine(Effects.Lerp(0.1f, new Action <float>((p) => {
                    portField.outputText.SetText(StreamHatsPlugin.Port.Value.ToString());
                    portField.SetText(StreamHatsPlugin.Port.Value.ToString());
                })));


                portField.ClearOnFocus = false;
                portField.OnEnter      = portField.OnChange = new Button.ButtonClickedEvent();
                portField.OnFocusLost  = new Button.ButtonClickedEvent();
                portField.OnChange.AddListener((UnityAction)onEnterOrPortFieldChange);
                portField.OnFocusLost.AddListener((UnityAction)onFocusLost);

                void onEnterOrPortFieldChange()
                {
                    ushort port = 0;

                    if (ushort.TryParse(portField.text, out port))
                    {
                        StreamHatsPlugin.Port.Value = port;
                        portField.outputText.color  = Color.white;
                    }
                    else
                    {
                        portField.outputText.color = Color.red;
                    }
                }

                void onFocusLost()
                {
                    StreamHatsPlugin.UpdateRegions();
                    __instance.ChooseOption(ServerManager.DefaultRegions[ServerManager.DefaultRegions.Length - 1]);
                }
            }
        }
        public static void Postfix(RegionMenu __instance)
        {
            var template = DestroyableSingleton <JoinGameButton> .Instance;

            if (ipField == null || ipField.gameObject == null)
            {
                ipField = UnityEngine.Object.Instantiate(template.GameIdText, __instance.transform);
                ipField.gameObject.name = "IpTextBox";
                UnityEngine.Object.DestroyImmediate(ipField.transform.FindChild("arrowEnter").gameObject);

                ipField.transform.localPosition = new Vector3(0, -1f, -100f);
                ipField.characterLimit          = 30;
                ipField.AllowSymbols            = true;
                ipField.SetText(TheOtherRolesPlugin.Ip.Value);
                __instance.StartCoroutine(Effects.Lerp(0.1f, new Action <float>((p) => {
                    ipField.outputText.SetText(TheOtherRolesPlugin.Ip.Value);
                    ipField.SetText(TheOtherRolesPlugin.Ip.Value);
                })));

                ipField.ClearOnFocus = false;
                ipField.OnFocusLost  = ipField.OnEnter = ipField.OnChange = new Button.ButtonClickedEvent();
                ipField.OnChange.AddListener((UnityAction)ipEvent);

                void ipEvent()
                {
                    TheOtherRolesPlugin.Ip.Value = ipField.text;
                    TheOtherRolesPlugin.CustomRegion.DefaultIp = ipField.text;
                }
            }
            if (portField == null || portField.gameObject == null)
            {
                portField = UnityEngine.Object.Instantiate(template.GameIdText, __instance.transform);
                portField.gameObject.name = "PortTextBox";
                UnityEngine.Object.DestroyImmediate(portField.transform.FindChild("arrowEnter").gameObject);

                portField.transform.localPosition = new Vector3(0, -1.75f, -100f);
                portField.characterLimit          = 5;
                portField.SetText(TheOtherRolesPlugin.Port.Value.ToString());
                __instance.StartCoroutine(Effects.Lerp(0.1f, new Action <float>((p) => {
                    portField.outputText.SetText(TheOtherRolesPlugin.Port.Value.ToString());
                    portField.SetText(TheOtherRolesPlugin.Port.Value.ToString());
                })));


                portField.ClearOnFocus = false;
                portField.OnFocusLost  = portField.OnEnter = portField.OnChange = new Button.ButtonClickedEvent();
                portField.OnChange.AddListener((UnityAction)portEvent);

                void portEvent()
                {
                    ushort port = 0;

                    if (ushort.TryParse(portField.text, out port))
                    {
                        TheOtherRolesPlugin.Port.Value        = port;
                        TheOtherRolesPlugin.CustomRegion.Port = port;
                        portField.outputText.color            = Color.white;
                    }
                    else
                    {
                        portField.outputText.color = Color.red;
                    }
                }
            }
        }
Beispiel #10
0
 public void MouseDown(object sender, MouseEventArgs e)
 {
     if (state == ControlState.Cave && !MiniGameEnd)
     {
         minigame.Down(e);
     }
     if (state == ControlState.Cave && MiniGameEnd && view.IsEndAnimation())
     {
         view.StopAnimation();
         RegionCave rg = view.GetRegionCave(e.X, e.Y);
         if (rg >= 0 && (int)rg < 6 && map.isActive[map.Room][(int)rg])
         {
             if (e.Button == MouseButtons.Left)
             {
                 int WumpusRun = Utily.Next() % 8;
                 if (WumpusRun < Difficulty)
                 {
                     map.WumpusGoAway(1);
                 }
                 int add = map.Move((int)rg);
                 player.AddCoins(add);
                 score.AddScores(5 * add);
                 view.StartAddCoinAnimation(add);
                 if (map.danger == Danger.Bat)
                 {
                     view.StartBatAnimation();
                 }
                 view.StartMoveAnimation((int)rg);
                 CheckDanger = false;
             }
             else
             {
                 player.PushArrow();
                 map.PushArrow((int)rg);
                 view.StartArrowAnimation((int)rg);
                 List <string> achiv = new List <string>();
                 player.GetAchievement(achiv);
                 score.getAchievement(achiv);
             }
         }
         if (rg == RegionCave.BuyArrow)
         {
             if (player.CanBuyArrow())
             {
                 StoryMiniGame     = StoryMG.BuyArrow;
                 MiniGameEnd       = false;
                 minigame          = new MiniGame(Width, Height);
                 minigame.HintText = Messages.ArrowHintText;
                 minigame.InitializeMiniGame(ArroDiff[Difficulty]);
                 UseMiniGame = true;
                 player.BuyArrows();
             }
             else
             {
                 view.AddComand(string.Format(Messages.NotEnoughCoins, player.NeedForBuyArrows()), true, false);
             }
         }
         if (rg == RegionCave.BuyHint)
         {
             if (player.CanBuyHint())
             {
                 StoryMiniGame     = StoryMG.BuyHint;
                 MiniGameEnd       = false;
                 minigame          = new MiniGame(Width, Height);
                 minigame.HintText = Messages.HintHintText;
                 minigame.InitializeMiniGame(HintDiff[Difficulty]);
                 UseMiniGame = true;
                 player.BuyHint();
             }
             else
             {
                 view.AddComand(string.Format(Messages.NotEnoughCoins, player.NeedForBuyHint()), true, false);
             }
         }
         if (rg == RegionCave.UpConsole)
         {
             view.ChangeIndex(1);
         }
         if (rg == RegionCave.DownConsole)
         {
             view.ChangeIndex(-1);
         }
     }
     if (state == ControlState.MainMenu)
     {
         RegionMenu rg = view.GetRegionMainMenu(e.X, e.Y);
         if (rg == RegionMenu.NewGame)
         {
             NewGame();
         }
         if (rg == RegionMenu.Continue)
         {
             ContinueMenu();
         }
         if (rg == RegionMenu.ScoreList)
         {
             score = new Scores(Width, Height);
             score.LoadLeaders(false);
             state = ControlState.ScoreList;
         }
         if (rg == RegionMenu.Exit)
         {
             Application.Exit();
         }
     }
     if (state == ControlState.PickCave)
     {
         RegionPickCave rg    = view.GetRegionPickCave(e.X, e.Y);
         int            Intrg = (int)rg;
         if (Intrg < 5)
         {
             numPickCave = Intrg;
         }
         if (Intrg >= (int)RegionPickCave.Diff1 && Intrg <= (int)RegionPickCave.Diff3)
         {
             numDiff = Intrg - (int)RegionPickCave.Diff1;
         }
         if (rg == RegionPickCave.Play)
         {
             StartAfterPick();
         }
     }
 }