public static void UpdateServer(EndPoint end, string gameName, GameServer gameServer)
        {
            string key = GenerateKey(end, gameName);

            RedisExtensions.SerializeSet(key, gameServer, RedisDBNumber.GameServer);
        }
Beispiel #2
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 public static bool SetGroupList(string gameName, PeerGroup group)
 {
     return(RedisExtensions.SerializeSet(gameName, group, (int)RedisDBNumber.PeerGroup));
 }