void Start() { rgbd = GetComponent <Rigidbody2D>(); redKing = GameObject.FindGameObjectWithTag("Player"); kingScript = redKing.GetComponent <RedKing>(); textScore = GameObject.FindGameObjectWithTag("scoreTag").GetComponent <Text>(); }
void Start() { gameOverScript = GameObject.Find("GameOver").GetComponent <GameOverCode>(); kingScript = GameObject.FindGameObjectWithTag("Player").GetComponent <RedKing>(); adState = 0; appID = "ca-app-pub-3934768444739338~3058468135"; rewardedID = "ca-app-pub-3934768444739338/6806141454"; // TEST ID : "ca-app-pub-3940256099942544/5224354917"; // Gerçek ID: ca-app-pub-3934768444739338/6806141454 rewardedAd = RewardBasedVideoAd.Instance; MobileAds.Initialize(appID); isAdLoaded = false; RequestRewardedAd(); }
private void Start() { highScoreObject = GameObject.Find("HighScoreObject"); adObject = GameObject.Find("adManagerObject"); gameOverObject = GameObject.Find("GameOver"); kingScript = GameObject.FindGameObjectWithTag("Player").GetComponent <RedKing>(); whiteSquares = GameObject.Find("tutorialWhitePackage"); instantiateEnemys = GameObject.Find("InstantiateEnemy"); whiteSquares.SetActive(false); jumpCounter = 0; if (PlayerPrefs.GetInt("isTutorialPlayed") == 0) { instantiateEnemys.SetActive(false); } }
void Start() { //degisim highScoreScript = GameObject.Find("HighScoreObject").GetComponent <HighScoreScript>(); instantiateObject = GameObject.Find("InstantiateEnemy"); playerObject = GameObject.FindGameObjectWithTag("Player"); kingScript = playerObject.GetComponent <RedKing>(); adPanel = GameObject.Find("adPanel"); adScript = GameObject.Find("adManagerObject").GetComponent <MobadScript>(); adPanel.SetActive(false); isAdStateFinished = false; isPlayerMadeChoice = false; panelActivated = false; isItTimeToGo = false; isCountUpdated = false; adCount = PlayerPrefs.GetInt("PlayerDontWatchTheAds"); }
void Start() { sprite = GetComponent <SpriteRenderer>(); redKing = GameObject.FindGameObjectWithTag("Player"); kingScript = redKing.GetComponent <RedKing>(); }
private static ChessPiece BuildChessPices(int code) { ChessPiece piece = null; switch (code) { case 0: case 1: piece = new RedRooks(code); break; case 2: case 3: piece = new RedKnights(code); break; case 4: case 5: piece = new RedElephants(code); break; case 6: case 7: piece = new RedMandarins(code); break; case 8: piece = new RedKing(code); break; case 9: case 10: piece = new RedCannons(code); break; case 11: case 12: case 13: case 14: case 15: piece = new RedPawns(code); break; case 0 + 16: case 1 + 16: piece = new BlackRooks(code); break; case 2 + 16: case 3 + 16: piece = new BlackKnights(code); break; case 4 + 16: case 5 + 16: piece = new BlackElephants(code); break; case 6 + 16: case 7 + 16: piece = new BlackMandarins(code); break; case 8 + 16: piece = new BlackKing(code); break; case 9 + 16: case 10 + 16: piece = new BlackCannons(code); break; case 11 + 16: case 12 + 16: case 13 + 16: case 14 + 16: case 15 + 16: piece = new BlackPawns(code); break; } return piece; }