Beispiel #1
0
    public override void Exit()
    {
        base.Exit();

        _playerLOS.StopDetecting();
        _wallDetector.StopDetecting();
        _groundDetector.StopDetecting();
        _groundInFrontDetector.StopDetecting();
    }
Beispiel #2
0
    public override void Exit()
    {
        base.Exit();

        _detectedGraphic.SetActive(false);

        _playerLOS.StopDetecting();
        _closeRangeDetector.StopDetecting();
    }
Beispiel #3
0
    public override void Exit()
    {
        base.Exit();

        _wallDetector.StopDetecting();
        _groundInFrontDetector.StopDetecting();
        _playerLOS.StopDetecting();
        _playerClose.StopDetecting();

        _detectedGraphic.SetActive(false);
    }
    public override void Exit()
    {
        base.Exit();

        _playerLOS.StopDetecting();
    }