Beispiel #1
0
 public void UpdateScore(RankSceneController.Difficulty difficulty, bool writeScore)
 {
     _score.text = writeScore ? "Score: " : "";
     if (difficulty == RankSceneController.Difficulty.Easy)
     {
         _score.text += _data.EScore.ToString();
     }
     else if (difficulty == RankSceneController.Difficulty.Medium)
     {
         _score.text += _data.MScore.ToString();
     }
     else if (difficulty == RankSceneController.Difficulty.Hard)
     {
         _score.text += _data.HScore.ToString();
     }
 }
Beispiel #2
0
        public void SetData(PlayerDTO data, RankSceneController.Difficulty difficulty, bool writeScore = true)
        {
            if (data != null)
            {
                _data = data;
            }
            else
            {
                return;
            }

            _name.text         = _data.Name;
            _avatar.sprite     = Resources.Load <Sprite>("Avatars/" + _data.Avatar);
            _avatarGlow.sprite = Resources.Load <Sprite>("Avatars/" + _data.Avatar + "_glow");

            UpdateScore(difficulty, writeScore);
        }