Beispiel #1
0
        public async void GetRankRoles(Discord.Server server, Discord.User discorduser)
        {
            SettingsRepo settingsRepo = new SettingsRepo(new SettingsContext());

            if

            (settingsRepo.RankByAccount
                 (server.Id)
             == true)
            {
                Summoner summoner = null;
                try
                {
                    DataLibary.Models.User user =
                        new UserRepo(new UserContext()).GetUserByDiscord(discorduser.Id);
                    summoner =
                        new SummonerAPI().GetSummoner(
                            new SummonerRepo(new SummonerContext()).GetSummonerByUserId(user),
                            ToolKit.LeagueAndDatabase.GetRegionFromDatabaseId(
                                new RegionRepo(new RegionContext()).GetRegionId(user)
                                ));
                }
                catch
                {
                }
                //summoner will be null when the item does not excist within the database.
                //This is only done so there will be a proper returnmessage send to the user.
                if (summoner != null)
                {
                    if (settingsRepo.RankCommandType(server.Id) == CommandType.Basic)
                    {
                        string rank = "";
                        try
                        {
                            rank = new RankAPI().GetRankingHarder(summoner, Queue.RankedSolo5x5)
                                   .ToLower();
                        }
                        catch
                        {
                            rank = new RankAPI().GetRankingSimple(summoner, Queue.RankedSolo5x5);
                        }
                        try
                        {
                            await discorduser.AddRoles(
                                server.GetRole(settingsRepo.GetOverride(rank.ToLower(),
                                                                        server.Id)));
                        }
                        catch
                        {
                            await discorduser.AddRoles(server.FindRoles(rank, false).First());
                        }
                    }
                    else if (settingsRepo.RankCommandType(server.Id) == CommandType.Division)
                    {
                        string rank = "";
                        try
                        {
                            rank = new RankAPI().GetRankingHarder(summoner, Queue.RankedSolo5x5)
                                   .ToLower();
                        }
                        catch
                        {
                        }

                        try
                        {
                            await discorduser.AddRoles(
                                server.GetRole(settingsRepo.GetOverride(rank, server.Id)));
                        }
                        catch
                        {
                            await discorduser.AddRoles(server.FindRoles(rank, false).First());
                        }
                    }
                    else if (settingsRepo.RankCommandType(server.Id) == CommandType.PerQueue)
                    {
                        //Each of these can fail when someone does not have this rank, therefore this isn't in one big Try because it could fail halfway.
                        try
                        {
                            string rank = "Solo " +
                                          new RankAPI().GetRankingSimple(summoner,
                                                                         Queue.RankedSolo5x5);
                            try
                            {
                                await discorduser.AddRoles(
                                    server.GetRole(settingsRepo.GetOverride(rank, server.Id)));
                            }
                            catch
                            {
                                await discorduser.AddRoles(server.FindRoles(rank, false).First());
                            }
                        }
                        catch
                        {
                            Console.WriteLine(discorduser.Name + " doesn't have a soloq rank");
                        }
                        try
                        {
                            string rank = "Flex " +
                                          new RankAPI().GetRankingSimple(summoner,
                                                                         Queue.RankedFlexSR);
                            try
                            {
                                await discorduser.AddRoles(
                                    server.GetRole(settingsRepo.GetOverride(rank, server.Id)));
                            }
                            catch
                            {
                                await discorduser.AddRoles(server.FindRoles(rank, false).First());
                            }
                        }
                        catch
                        {
                            Console.WriteLine(discorduser.Name + " doesn't have a flex rank");
                        }
                        try
                        {
                            string rank = "3v3 " +
                                          new RankAPI().GetRankingSimple(summoner,
                                                                         Queue.RankedFlexTT);
                            try
                            {
                                await discorduser.AddRoles(
                                    server.GetRole(settingsRepo.GetOverride(rank, server.Id)));
                            }
                            catch
                            {
                                await discorduser.AddRoles(server.FindRoles(rank, false).First());
                            }
                        }
                        catch
                        {
                            Console.WriteLine(discorduser.Name + " doesn't have a 3v3 rank");
                        }
                    }
                }
            }
        }
Beispiel #2
0
        public async void GetRoles(Discord.Server server, Discord.User discorduser)
        {
            SettingsRepo settingsRepo = new SettingsRepo(new SettingsContext());
            Summoner     summoner     = null;

            try
            {
                DataLibary.Models.User user =
                    new UserRepo(new UserContext()).GetUserByDiscord(discorduser.Id);
                summoner =
                    new SummonerAPI().GetSummoner(
                        new SummonerRepo(new SummonerContext()).GetSummonerByUserId(user),
                        ToolKit.LeagueAndDatabase.GetRegionFromDatabaseId(
                            new RegionRepo(new RegionContext()).GetRegionId(user)
                            ));
            }
            catch
            {
            }
            if (settingsRepo.RankByAccount(server.Id) == true)
            {
                //summoner will be null when the item does not excist within the database.
                //This is only done so there will be a proper returnmessage send to the user.
                if (summoner != null)
                {
                    if (settingsRepo.RankCommandType(server.Id) == CommandType.Basic)
                    {
                        try
                        {
                            string rank = new RankAPI().GetRankingSimple(summoner,
                                                                         Queue.RankedSolo5x5);
                            try
                            {
                                await discorduser.AddRoles(
                                    server.GetRole(settingsRepo.GetOverride(rank.ToLower(),
                                                                            server.Id)));
                            }
                            catch
                            {
                                await discorduser.AddRoles(server.FindRoles(rank, false).First());
                            }
                        }
                        catch
                        {
                        }
                    }
                    else if (settingsRepo.RankCommandType(server.Id) == CommandType.Division)
                    {
                        try
                        {
                            string rank =
                                new RankAPI().GetRankingHarder(summoner, Queue.RankedSolo5x5)
                                .ToLower();
                            try
                            {
                                await discorduser.AddRoles(
                                    server.GetRole(settingsRepo.GetOverride(rank, server.Id)));
                            }
                            catch
                            {
                                await discorduser.AddRoles(server.FindRoles(rank, false).First());
                            }
                        }
                        catch { }
                    }
                    else if (settingsRepo.RankCommandType(server.Id) == CommandType.PerQueue)
                    {
                        //Each of these can fail when someone does not have this rank, therefore this isn't in one big Try because it could fail halfway.
                        try
                        {
                            string rank = "Solo " +
                                          new RankAPI().GetRankingSimple(summoner,
                                                                         Queue.RankedSolo5x5);
                            try
                            {
                                await discorduser.AddRoles(
                                    server.GetRole(settingsRepo.GetOverride(rank, server.Id)));
                            }
                            catch
                            {
                                await discorduser.AddRoles(server.FindRoles(rank, false).First());
                            }
                        }
                        catch
                        {
                            Console.WriteLine(discorduser.Name + "doesn't have a soloq rank");
                        }
                        try
                        {
                            string rank = "Flex " +
                                          new RankAPI().GetRankingSimple(summoner,
                                                                         Queue.RankedFlexSR);
                            try
                            {
                                await discorduser.AddRoles(
                                    server.GetRole(settingsRepo.GetOverride(rank, server.Id)));
                            }
                            catch
                            {
                                await discorduser.AddRoles(server.FindRoles(rank, false).First());
                            }
                        }
                        catch
                        {
                            Console.WriteLine(discorduser.Name + "doesn't have a flex rank");
                        }
                        try
                        {
                            string rank = "3v3 " +
                                          new RankAPI().GetRankingSimple(summoner,
                                                                         Queue.RankedFlexTT);
                            try
                            {
                                await discorduser.AddRoles(
                                    server.GetRole(settingsRepo.GetOverride(rank, server.Id)));
                            }
                            catch
                            {
                                await discorduser.AddRoles(server.FindRoles(rank, false).First());
                            }
                        }
                        catch
                        {
                            Console.WriteLine(discorduser.Name + "doesn't have a 3v3 rank");
                        }
                    }
                }
            }
            if (settingsRepo.RegionByAccount(server.Id) && summoner != null)
            {
                //summoner will be null when the item does not excist within the database.
                //This is only done so there will be a proper returnmessage send to the user.

                foreach (string region in new RegionRepo(new RegionContext()).GetAllRegions())
                {
                    if (region.ToLower() == summoner.Region.ToString().ToLower())
                    {
                        try
                        {
                            await discorduser.AddRoles(
                                server.GetRole(settingsRepo.GetOverride(region.ToLower(), server.Id)));
                        }
                        catch
                        {
                            await discorduser.AddRoles(server.FindRoles(region, false).First());
                        }
                    }
                }
            }
            if (settingsRepo.RoleByAccount(server.Id) && summoner != null)
            {
                List <string> filter = new List <string>();
                if (settingsRepo.RoleCommandType(server.Id) == CommandType.Basic)
                {
                    filter = DataLibary.Models.Roles.NormalRoles();
                }
                else if (settingsRepo.RoleCommandType(server.Id) == CommandType.Main)
                {
                    filter = DataLibary.Models.Roles.MainRoles();
                }
                else if (settingsRepo.RoleCommandType(server.Id) == CommandType.Mains)
                {
                    filter = DataLibary.Models.Roles.MainsRoles();
                }



                try
                {
                    string mainrole = new RoleAPI().GetRole(summoner);
                    foreach (string role in filter)
                    {
                        if (role.Contains(mainrole))
                        {
                            try
                            {
                                ulong id = settingsRepo.GetOverride(role.ToLower(), server.Id);
                                await discorduser.AddRoles(server.GetRole(id));
                            }
                            catch
                            {
                                await discorduser.AddRoles(server.FindRoles(role, false).First());
                            }
                        }
                    }
                }
                catch
                {
                    Console.WriteLine("Error in roles");
                }
            }
            if (settingsRepo.MasteryPointsByAccount(server.Id) && summoner != null)
            {
                int points = new MasteryAPI().GetPoints(summoner,
                                                        new ChampionAPI().GetChampion(settingsRepo.GetChampionId(server.Id), RiotSharp.Region.eune));
                Discord.Role r = server.GetRole(settingsRepo.GetRoleByPoints(server.Id, points));
                await discorduser.AddRoles(r);
            }
        }
Beispiel #3
0
        public void GetRank()
        {
            commands.CreateCommand("Rank")
            .Parameter("rank", ParameterType.Unparsed)
            .Do(async(e) =>
            {
                string returnstring = "error";
                if (new ServerRepo(new ServerContext()).IsServerVerified(e.Server.Id))
                {
                    try
                    {
                        new RoleManagementTrigger(BotUser, commands).OverrideDeletion(e.Server);
                    }
                    catch
                    {
                    }
                    SettingsRepo settingsRepo = (new SettingsRepo(new SettingsContext()));
                    if (e.GetArg("rank").Split(' ').First() == "delete" ||
                        e.GetArg("rank").Split(' ').First() == "remove")
                    {
                        foreach (string region in Ranks.BasicRanks())
                        {
                            if (region.ToLower() ==
                                e.GetArg("rank")
                                .Substring(e.GetArg("rank").IndexOf(" ") + 1,
                                           e.GetArg("rank").Length - e.GetArg("rank").IndexOf(" ") - 1)
                                .ToLower())
                            {
                                try
                                {
                                    ulong id = settingsRepo.GetOverride(region.ToLower(), e.Server.Id);
                                    await e.User.RemoveRoles(e.Server.GetRole(id),
                                                             e.Server.FindRoles(region.ToLower(), false).First());
                                    returnstring = Eng_Default.RoleHasBeenRemoved(region);
                                }
                                catch
                                {
                                }
                            }
                        }
                        foreach (string region in Ranks.QueueRanks())
                        {
                            if (region.ToLower() ==
                                e.GetArg("rank")
                                .Substring(e.GetArg("rank").IndexOf(" ") + 1,
                                           e.GetArg("rank").Length - e.GetArg("rank").IndexOf(" ") - 1)
                                .ToLower())
                            {
                                try
                                {
                                    ulong id = settingsRepo.GetOverride(region.ToLower(), e.Server.Id);
                                    await e.User.RemoveRoles(e.Server.GetRole(id),
                                                             e.Server.FindRoles(region.ToLower(), false).First());
                                    returnstring = Eng_Default.RoleHasBeenRemoved(region);
                                }
                                catch
                                {
                                }
                            }
                        }
                        foreach (string region in Ranks.DivisionRanks())
                        {
                            if (region.ToLower() ==
                                e.GetArg("rank")
                                .Substring(e.GetArg("rank").IndexOf(" ") + 1,
                                           e.GetArg("rank").Length - e.GetArg("rank").IndexOf(" ") - 1)
                                .ToLower())
                            {
                                try
                                {
                                    ulong id = settingsRepo.GetOverride(region.ToLower(), e.Server.Id);
                                    await e.User.RemoveRoles(e.Server.GetRole(id),
                                                             e.Server.FindRoles(region.ToLower(), false).First());
                                    returnstring = Eng_Default.RoleHasBeenRemoved(region);
                                }
                                catch
                                {
                                }
                            }
                        }
                        try
                        {
                            foreach (string role in settingsRepo.GetAllOverrides(e.Server.Id))
                            {
                                var replacement = e.Server.GetRole(Convert.ToUInt64(role.Split(':').Last()));
                                if (
                                    e.GetArg("rank")
                                    .Substring(e.GetArg("rank").IndexOf(" ") + 1,
                                               e.GetArg("rank").Length - e.GetArg("rank").IndexOf(" ") - 1)
                                    .ToLower() == replacement.Name.ToLower())
                                {
                                    await e.User.RemoveRoles(replacement);
                                    returnstring = Eng_Default.RoleHasBeenRemoved(role);
                                }
                            }
                        }
                        catch
                        {
                        }
                    }
                    else if (e.GetArg("rank").ToLower() == "list")
                    {
                        if (settingsRepo.RankByAccount(e.Server.Id) == true ||
                            settingsRepo.RankByParameter(e.Server.Id) == true)
                        {
                            returnstring = "Assignable roles on this server:";
                            if (settingsRepo.RankCommandType(e.Server.Id) == CommandType.Basic)
                            {
                                foreach (string r in Ranks.BasicRanks())
                                {
                                    returnstring += "\n- " + r;
                                }
                            }
                            else if (settingsRepo.RankCommandType(e.Server.Id) == CommandType.PerQueue)
                            {
                                foreach (string r in Ranks.QueueRanks())
                                {
                                    returnstring += "\n- " + r;
                                }
                            }
                            else if (settingsRepo.RankCommandType(e.Server.Id) == CommandType.Division)
                            {
                                foreach (string r in Ranks.BasicRanks())
                                {
                                    returnstring += "\n- " + r + " V to I";
                                }
                            }
                        }
                        else
                        {
                            returnstring = Eng_Default.ServerDoesNotAllow();
                        }
                    }
                    else if (e.GetArg("rank") == "?" || e.GetArg("rank").ToLower() == "help")
                    {
                        returnstring = "Use the base command -rank to get a rank assigned as your role.";
                        if (settingsRepo.RankByAccount(e.Server.Id) == true)
                        {
                            returnstring +=
                                "\nYou can use *-Rank* to get your ranks based on bound league of legends account.";
                        }
                        if (settingsRepo.RankByParameter(e.Server.Id) == true)
                        {
                            returnstring +=
                                "\nYou can use *-Rank <League rank>* to get a role based on your input";
                            returnstring += "\nRoles you can get on this server are:";
                            if (settingsRepo.RankCommandType(e.Server.Id) == CommandType.Basic)
                            {
                                foreach (string r in Ranks.BasicRanks())
                                {
                                    returnstring += "\n- " + r;
                                }
                            }
                            else if (settingsRepo.RankCommandType(e.Server.Id) == CommandType.PerQueue)
                            {
                                foreach (string r in Ranks.QueueRanks())
                                {
                                    returnstring += "\n- " + r;
                                }
                            }
                            else if (settingsRepo.RankCommandType(e.Server.Id) == CommandType.Division)
                            {
                                foreach (string r in Ranks.BasicRanks())
                                {
                                    returnstring += "\n- " + r + " V to I";
                                }
                            }
                        }
                    }
                    else
                    {
                        if (e.GetArg("rank") == "")
                        {
                            //Checks if gettings ranks by account is disabled (Unsure why someone would disable this but hey ¯\_(ツ)_/¯ someone might want so)
                            if (settingsRepo.RankByAccount(e.Server.Id) == true)
                            {
                                Summoner summoner = null;
                                try
                                {
                                    DataLibary.Models.User user =
                                        new UserRepo(new UserContext()).GetUserByDiscord(e.User.Id);
                                    summoner =
                                        new SummonerAPI().GetSummoner(
                                            new SummonerRepo(new SummonerContext()).GetSummonerByUserId(user),
                                            ToolKit.LeagueAndDatabase.GetRegionFromDatabaseId(
                                                new RegionRepo(new RegionContext()).GetRegionId(user)
                                                ));
                                }
                                catch
                                {
                                    returnstring =
                                        Eng_Default.RegisterAccount();
                                }
                                //summoner will be null when the item does not excist within the database.
                                //This is only done so there will be a proper returnmessage send to the user.
                                if (summoner != null)
                                {
                                    if (settingsRepo.RankCommandType(e.Server.Id) == CommandType.Basic)
                                    {
                                        string rank = new RankAPI().GetRankingSimple(summoner,
                                                                                     Queue.RankedSolo5x5);
                                        try
                                        {
                                            await e.User.AddRoles(
                                                e.Server.GetRole(settingsRepo.GetOverride(rank.ToLower(),
                                                                                          e.Server.Id)));
                                        }
                                        catch
                                        {
                                            await e.User.AddRoles(e.Server.FindRoles(rank, false).First());
                                        }
                                        returnstring = Eng_Default.RoleHasBeenGiven(rank);
                                    }
                                    else if (settingsRepo.RankCommandType(e.Server.Id) == CommandType.Division)
                                    {
                                        string rank =
                                            new RankAPI().GetRankingHarder(summoner, Queue.RankedSolo5x5)
                                            .ToLower();
                                        try
                                        {
                                            await e.User.AddRoles(
                                                e.Server.GetRole(settingsRepo.GetOverride(rank, e.Server.Id)));
                                        }
                                        catch
                                        {
                                            await e.User.AddRoles(e.Server.FindRoles(rank, false).First());
                                        }

                                        returnstring = Eng_Default.RoleHasBeenGiven(rank);
                                    }
                                    else if (settingsRepo.RankCommandType(e.Server.Id) == CommandType.PerQueue)
                                    {
                                        //Each of these can fail when someone does not have this rank, therefore this isn't in one big Try because it could fail halfway.
                                        try
                                        {
                                            string rank = "Solo " +
                                                          new RankAPI().GetRankingSimple(summoner,
                                                                                         Queue.RankedSolo5x5);
                                            try
                                            {
                                                await e.User.AddRoles(
                                                    e.Server.GetRole(settingsRepo.GetOverride(rank, e.Server.Id)));
                                            }
                                            catch
                                            {
                                                await e.User.AddRoles(e.Server.FindRoles(rank, false).First());
                                            }
                                        }
                                        catch
                                        {
                                            Console.WriteLine(e.User.Name + "doesn't have a soloq rank");
                                        }
                                        try
                                        {
                                            string rank = "Flex " +
                                                          new RankAPI().GetRankingSimple(summoner,
                                                                                         Queue.RankedFlexSR);
                                            try
                                            {
                                                await e.User.AddRoles(
                                                    e.Server.GetRole(settingsRepo.GetOverride(rank, e.Server.Id)));
                                            }
                                            catch
                                            {
                                                await e.User.AddRoles(e.Server.FindRoles(rank, false).First());
                                            }
                                        }
                                        catch
                                        {
                                            Console.WriteLine(e.User.Name + "doesn't have a flex rank");
                                        }
                                        try
                                        {
                                            string rank = "3v3 " +
                                                          new RankAPI().GetRankingSimple(summoner,
                                                                                         Queue.RankedFlexTT);
                                            try
                                            {
                                                await e.User.AddRoles(
                                                    e.Server.GetRole(settingsRepo.GetOverride(rank, e.Server.Id)));
                                            }
                                            catch
                                            {
                                                await e.User.AddRoles(e.Server.FindRoles(rank, false).First());
                                            }
                                        }
                                        catch
                                        {
                                            Console.WriteLine(e.User.Name + "doesn't have a 3v3 rank");
                                        }
                                        returnstring = Eng_Default.RolesHaveBeenGiven();
                                    }
                                }
                            }
                            else
                            {
                                returnstring = Eng_Default.ServerDoesNotAllow();
                            }
                        }
                        else
                        {
                            //Check settings and give ranks according to the parameter
                            if (settingsRepo.RankByParameter(e.Server.Id) == true)
                            {
                                bool found           = false;
                                List <string> filter = new List <string>();
                                if (settingsRepo.RankCommandType(e.Server.Id) == CommandType.Basic)
                                {
                                    filter = Ranks.BasicRanks();
                                }

                                else if (settingsRepo.RankCommandType(e.Server.Id) == CommandType.PerQueue)
                                {
                                    filter = Ranks.QueueRanks();
                                }
                                foreach (string rank in filter)
                                {
                                    if (e.GetArg("rank").ToLower() == rank.ToLower())
                                    {
                                        try
                                        {
                                            Discord.Role r =
                                                e.Server.GetRole(settingsRepo.GetOverride(rank, e.Server.Id));
                                            if (!settingsRepo.IsRoleDisabled(r.Name.ToLower(), e.Server.Id))
                                            {
                                                await e.User.AddRoles(r);
                                                returnstring = Eng_Default.RoleHasBeenGiven(r.Name);
                                            }
                                            else
                                            {
                                                returnstring = Eng_Default.RoleHasBeenDisabled();
                                            }
                                        }
                                        catch
                                        {
                                            Discord.Role r = e.Server.FindRoles(rank, false).First();
                                            if (!settingsRepo.IsRoleDisabled(r.Name.ToLower(), e.Server.Id))
                                            {
                                                await e.User.AddRoles(r);
                                                returnstring = Eng_Default.RoleHasBeenGiven(r.Name);
                                            }
                                            else
                                            {
                                                returnstring = Eng_Default.RoleHasBeenDisabled();
                                            }
                                        }

                                        found = true;
                                    }
                                }
                                if (found == false)
                                {
                                    returnstring = Eng_Default.RoleNotFound(e.GetArg("rank"));
                                }
                            }
                            else
                            {
                                returnstring = Eng_Default.ServerDoesNotAllow();
                            }
                        }
                    }
                }
                else
                {
                    returnstring = Eng_Default.ServerIsNotVerified();
                }


                await e.Channel.SendMessage(returnstring);
            });
        }
Beispiel #4
0
        public string GetInfoShort(Summoner summoner)
        {
            StaticRiotApi staticApi    = StaticRiotApi.GetInstance(Keys.Keys.riotKey);
            string        returnstring = "";

            returnstring += "**" + summoner.Name + ": **";
            returnstring += "\n**Region:** " + summoner.Region.ToString().ToUpper();
            returnstring += "\n**Level:** " + summoner.Level.ToString();
            if (summoner.Level == 30)
            {
                RankAPI rankApi = new RankAPI();
                try
                {
                    returnstring += "\n**Rankings: **";
                    if (rankApi.GetRankingHarder(summoner, Queue.RankedSolo5x5) != null)
                    {
                        returnstring += "\nSolo: " + rankApi.GetRankingHarder(summoner, Queue.RankedSolo5x5);
                    }
                    if (rankApi.GetRankingHarder(summoner, Queue.RankedFlexSR) != null)
                    {
                        returnstring += "\nFlex: " + rankApi.GetRankingHarder(summoner, Queue.RankedFlexSR);
                    }
                    if (rankApi.GetRankingHarder(summoner, Queue.RankedFlexTT) != null)
                    {
                        returnstring += "\n3v3: " + rankApi.GetRankingHarder(summoner, Queue.RankedFlexTT);
                    }
                }
                catch { }
            }
            try
            {
                int gamesplayed = new RoleAPI().GetGamesPlayed(summoner);
                if (gamesplayed != 0)
                {
                    returnstring += "**\nTotal Solo Games Played:** " + gamesplayed + " games";
                }
                var champList = new ChampionAPI().Get5MainChampions(summoner);
                returnstring += "**\nMain ranked champions:**";
                foreach (var champ in champList)
                {
                    returnstring += "\n" + champ.Name + ": " + champ.Count + " games.";
                }
            }
            catch { }
            try
            {
                var masteryList = new MasteryAPI().GetChampionMasterys(summoner);
                masteryList = masteryList.OrderBy(c => c.ChampionLevel).ThenBy(c => c.ChampionPoints).ToList();
                masteryList.Reverse();
                int champions = 3;
                if (masteryList.Count < 3)
                {
                    champions = masteryList.Count;
                }
                returnstring += "\n**Highest mastery:** ";
                for (int i = 0; i < champions; i++)
                {
                    returnstring += "\n" + staticApi.GetChampion(RiotSharp.Region.br, (Convert.ToInt32((masteryList[i].ChampionId)))).Name + ": Level " + masteryList[i].ChampionLevel.ToString() + ", " + masteryList[i].ChampionPoints.ToString() + " Points";
                }
            }
            catch { }

            return(returnstring);
        }