Beispiel #1
0
        protected override Transform getPoint()
        {
            pointList.Clear();
            foreach (Transform c in points)
            {
                if (c.childCount > 0)
                {
                    continue;
                }
                if (c.gameObject.activeSelf == false)
                {
                    continue;
                }

                pointList.Add(c);
            }

            if (pointList.Count == 0)
            {
                return(null);
            }

            if (pointList.Count == 1)
            {
                return(pointList[0]);
            }

            return(RandomEx.weightedChoice(pointList, (x) => 1));
        }