private void OnTriggerEnter(Collider other) { if (other.gameObject.CompareTag("Player")) { GetComponent <GameObject>(); // GetComponent<Animation>().Play("Press2"); GetComponent <AudioSource>().Play(); print("Button 2 Triggered"); Puzzle1Script1.Button2Pressed(); } }
private void OnTriggerEnter(Collider other) { if (other.gameObject.CompareTag("Player")) { GetComponent <GameObject>(); GetComponent <Animation>().Play("Press1"); GetComponent <AudioSource>().Play(); print("Button 1 Triggered"); Puzzle1Script1.Button1Pressed(); if (Puzzle1Script1.button1) { rend3.sharedMaterial = buttonMaterial3[1]; } } }
private void OnTriggerEnter(Collider other) { if (other.gameObject.CompareTag("Player")) { GetComponent <GameObject>(); GetComponent <Animation>().Play("Press7"); GetComponent <AudioSource>().Play(); print("Button 7 Triggered"); Puzzle1Script1.Button7Pressed(); //if (Puzzle1Script.order == 6) //{ // rend3.sharedMaterial = buttonMaterial3[1]; // blue // print("3toBlue"); //} } }