Beispiel #1
0
 internal static void LoadResources()
 {
     //Loads the main asset bundle just like it says
     LoadMainAssetbundle();
     //Register the language tokens
     LanguageTokens.RegisterLanguageTokens();
     //Loads our icons (U the best SOM)
     Sprites.LoadIcons();
     //Registers our custom projectiles
     Projectiles.RegisterProjectiles();
 }
Beispiel #2
0
 public static void Register()
 {
     Projectiles.RegisterProjectiles();
     Items.RegisterItems();
     Enemies.RegisterEnemies();
 }