//-----------------------------------------------------------------------------
 private void CreateTimedChoice()
 {
     m_timedChoiceSelected = false;
     m_progressBar         = Instantiate(m_progressBarPrefab).GetComponent <ProgressBar>();
     m_progressBar.transform.SetParent(m_textPanel.transform, false);
     m_progressBar.AutoProgress(QUICK_TIME_SECONDS, AutomaticChoice);
 }