Beispiel #1
0
 private void OnCameraOrRobotCalibrationEvent(object sender, ProcessStateEventArgs args)
 {
     if (args.Data.State == IO.Swagger.Model.ProcessStateData.StateEnum.Finished)
     {
         Notifications.Instance.ShowToastMessage("Calibration finished successfuly");
         GameManager.Instance.HideLoadingScreen();
     }
     else if (args.Data.State == IO.Swagger.Model.ProcessStateData.StateEnum.Failed)
     {
         Notifications.Instance.ShowNotification("Calibration failed", args.Data.Message);
         GameManager.Instance.HideLoadingScreen();
     }
 }
Beispiel #2
0
 private void System_ProcessStateChanged(object sender, ProcessStateEventArgs e)
 {
     logger.Info($"{e.Process.Name} changed from {e.Before} to {e.Process.State}.");
 }