// Update is called once per frame
 void Update()
 {
     // If H and U are down and this is the first frame that E is pressed
     if (Input.GetKey(KeyCode.C) && Input.GetKey(KeyCode.A))
     {
         Debug.Log("CHEATS ENABLED");
         // Add our powerup to the tank
         cheatPowerup.Add(cheatPowerup);
     }
 }