public override void Init(PostProcessInterface postProcess)
 {
     base.Init(postProcess);
     glowMaskShader      = Shader.Find("post/glowmask");
     glowMaskDepthShader = Shader.Find("post/glowmask_depth");
 }
Beispiel #2
0
 public override void Init(PostProcessInterface postProcess)
 {
     base.Init(postProcess);
     maskShader = Shader.Find("post/distor_mask");
 }
 public virtual void Init(PostProcessInterface postProcess)
 {
     m_postProcess = postProcess;
 }
 public override void Init(PostProcessInterface postProcess)
 {
     base.Init(postProcess);
     bloomComposeMaterial = new Material(Shader.Find("post/bloom"));
 }