Beispiel #1
0
 public void Equip()
 {
     playerController = GetComponentInParent <PlayerController>();
     //playerController.PickUpGun();
     playerUIManager = playerController.GetUIManager();
     playerUIManager.ChangeGunAmmoUI(clipAmmo, maxClipAmmo);
     playerUIManager.ChangeGunUI(gunName);
 }
Beispiel #2
0
 public void Drop()
 {
     gi.SwitchToInteractable();
     playerUIManager.ChangeGunAmmoUI(0, 0);
     playerUIManager.ChangeGunUI("No Gun");
 }