Beispiel #1
0
 private void HandleDeath(GameObject obj)
 {
     GameOver = true;
     GameOverPage.SetActive(true);
     DeathAudio.Play();
     CommunicationBus.PlayerDied();
 }
Beispiel #2
0
        private void HandleDroneDeath()
        {
            GameOver = true;
            int savedScore = PlayerPrefs.GetInt("Highscore");

            if (Score > savedScore)
            {
                PlayerPrefs.SetInt("Highscore", (int)Score);
            }

            setPageState(PageState.GameOver);
            CommunicationBus.PlayerDied();
        }
 private void HandleDeath()
 {
     GameOver = true;
     GameOverPage.SetActive(true);
     CommunicationBus.PlayerDied();
 }