Beispiel #1
0
 void OnTriggerEnter2D(Collider2D col)
 {
     if (col.gameObject.name == "Player")
     {
         PlayerSpells playerSpells = col.gameObject.GetComponent <PlayerSpells>();
         if (pickupType.spellPrefab)
         {
             playerSpells.AddSpellPrefab(pickupType.spellPrefab);
         }
         Instantiate(PE, ThisObject.position, ThisObject.rotation);
         AudioManager.PlaySfx("Powerup");
         Destroy(gameObject);
     }
 }