Beispiel #1
0
 void Start()
 {
     rigidbody        = GetComponent <Rigidbody2D>();
     spriteRenderer   = GetComponentsInChildren <SpriteRenderer>();
     clothesRenderer  = Clothes.GetComponent <SpriteRenderer>();
     paramater        = Resources.Load <PlayerParamater>(Player_Paramater_PATH) as PlayerParamater;
     nowStamina.Value = paramater.StaminaMax;
     playerLayer      = this.gameObject.layer;
     invincibleLayer  = 2;
     playerLife.Value = paramater.Life;
 }
Beispiel #2
0
    private void Awake()
    {
        GameObject obj = GameObject.Find("Player");

        rb  = obj.GetComponent <Rigidbody2D>();
        PC  = obj.GetComponent <PlayerController>();
        tra = obj.transform;
        PlayerParamater PP = obj.GetComponent <PlayerParamater>();

        playeranimator.animator  = PP.PlayerAnimator;
        playeranimator.Direction = 1;
    }