Beispiel #1
0
 public override void OnStartLocalPlayer()
 {
     ENEMY_HASH = "Enemy".GetHashCode();
     player_melee_attacker_ = GetComponent<PlayerMeleeAttacker>();
     rigidbody_ = GetComponent<Rigidbody>();
     melee_manager_.SetActive(false);
     base.OnStartLocalPlayer();
 }
Beispiel #2
0
 void Start()
 {
     ENEMY_HASH = "Enemy".GetHashCode();
     player_melee_attacker_ = player_.GetComponent<PlayerMeleeAttacker>();
     sound_manager_ = FindObjectOfType<SoundManager>();
 }