public void OnPhotonSerializeView(PhotonStream stream, PhotonMessageInfo info) { if (stream.isWriting) { stream.SendNext(_spriteRenderer.flipX); stream.SendNext(_playerJump.GetJumpState()); } else { _spriteRenderer.flipX = (bool)stream.ReceiveNext(); var jump_state = (JumpState)stream.ReceiveNext(); if (jump_state != _playerJump.GetJumpState()) { _playerJump.ChangeJumpState(jump_state); bool syncModeEnable = false; bool directlySync = false; switch (_playerJump.GetJumpState()) { case JumpState.Ready: syncModeEnable = true; break; case JumpState.Ground: directlySync = true; break; } _photonTransformView.SetForceSyncMode(syncModeEnable, directlySync); } } }