Beispiel #1
0
 public int HandlePacket(GameClient client, GSPacketIn packet)
 {
     if (998 <= client.Player.PlayerCharacter.Money)
     {
         ItemInfo        item      = this.getitem(client, 1, "", "", 1101801);
         ItemInfo        item2     = this.getitem(client, 1, "", "", 1102001);
         ItemInfo        item3     = this.getitem(client, 1, "", "", 1102401);
         ItemInfo        item4     = this.getitem(client, 1, "", "", 1102401);
         ItemInfo        item5     = this.getitem(client, 1, "", "", 1102401);
         PlayerInventory inventory = client.Player.GetInventory(eBageType.Store);
         client.Player.GetInventory(eBageType.PropBag);
         List <ItemInfo> items = inventory.GetItems();
         foreach (ItemInfo arg_CA_0 in items)
         {
         }
         inventory.AddItemTo(item, 4);
         inventory.AddItemTo(item2, 3);
         inventory.AddItemTo(item3, 2);
         inventory.AddItemTo(item4, 1);
         inventory.AddItemTo(item5, 0);
         client.Out.SendMessage(eMessageType.ERROR, LanguageMgr.GetTranslation("UserBuyItemHandler.Success", new object[0]));
         client.Player.RemoveMoney(998);
     }
     else
     {
         client.Out.SendMessage(eMessageType.ERROR, LanguageMgr.GetTranslation("UserBuyItemHandler.NoMoney", new object[0]));
     }
     return(0);
 }
Beispiel #2
0
 public int HandlePacket(GameClient client, GSPacketIn packet)
 {
     if (998 <= client.Player.PlayerCharacter.Money)
     {
         SqlDataProvider.Data.ItemInfo item  = this.getitem(client, 1, "", "", 1101801);
         SqlDataProvider.Data.ItemInfo info2 = this.getitem(client, 1, "", "", 1102001);
         SqlDataProvider.Data.ItemInfo info3 = this.getitem(client, 1, "", "", 1102401);
         SqlDataProvider.Data.ItemInfo info4 = this.getitem(client, 1, "", "", 1102401);
         SqlDataProvider.Data.ItemInfo info5 = this.getitem(client, 1, "", "", 1102401);
         PlayerInventory bag       = client.Player.GetInventory(eBageType.Store);
         PlayerInventory inventory = client.Player.GetInventory(eBageType.PropBag);
         List <SqlDataProvider.Data.ItemInfo> items = bag.GetItems();
         foreach (SqlDataProvider.Data.ItemInfo info6 in items)
         {
             bag.MoveToStore(bag, info6.Place, inventory.FindFirstEmptySlot(0), inventory, 50);
         }
         bag.AddItemTo(item, 4);
         bag.AddItemTo(info2, 3);
         bag.AddItemTo(info3, 2);
         bag.AddItemTo(info4, 1);
         bag.AddItemTo(info5, 0);
         client.Out.SendMessage(eMessageType.ERROR, LanguageMgr.GetTranslation("UserBuyItemHandler.Success", new object[0]));
         client.Player.RemoveMoney(998);
     }
     else
     {
         client.Out.SendMessage(eMessageType.ERROR, LanguageMgr.GetTranslation("UserBuyItemHandler.NoMoney", new object[0]));
     }
     return(0);
 }
 private static void MoveToBank(int place, int toplace, PlayerInventory bag, PlayerInventory bank, ItemInfo item)
 {
     if (bag != null && item != null && bag != null)
     {
         ItemInfo toitem = bank.GetItemAt(toplace);
         if (toitem != null)
         {
             if (item.CanStackedTo(toitem) && item.Count + toitem.Count <= item.Template.MaxCount)
             {
                 if (bank.AddCountToStack(toitem, item.Count))
                 {
                     bag.RemoveItem(item, eItemRemoveType.Stack);
                 }
             }
             else
             {
                 if (toitem.Template.BagType == (eBageType)bag.BagType)
                 {
                     bag.TakeOutItem(item);
                     bank.TakeOutItem(toitem);
                     bag.AddItemTo(toitem, place);
                     bank.AddItemTo(item, toplace);
                 }
             }
         }
         else
         {
             if (bank.AddItemTo(item, toplace))
             {
                 bag.TakeOutItem(item);
             }
         }
     }
 }
Beispiel #4
0
 private static void MoveFromBank(GameClient client, int place, int toplace, PlayerInventory bag, PlayerInventory tobag, ItemInfo item)
 {
     if (item != null)
     {
         PlayerInventory itemInventory = client.Player.GetItemInventory(item.Template);
         if (itemInventory == tobag)
         {
             ItemInfo itemAt = itemInventory.GetItemAt(toplace);
             if (itemAt == null)
             {
                 if (itemInventory.AddItemTo(item, toplace))
                 {
                     bag.TakeOutItem(item);
                     return;
                 }
             }
             else
             {
                 if (!item.CanStackedTo(itemAt) || item.Count + itemAt.Count > item.Template.MaxCount)
                 {
                     itemInventory.TakeOutItem(itemAt);
                     bag.TakeOutItem(item);
                     itemInventory.AddItemTo(item, toplace);
                     bag.AddItemTo(itemAt, place);
                     return;
                 }
                 if (itemInventory.AddCountToStack(itemAt, item.Count))
                 {
                     bag.RemoveItem(item, eItemRemoveType.Stack);
                     return;
                 }
             }
         }
         else
         {
             if (itemInventory.AddItem(item))
             {
                 bag.TakeOutItem(item);
             }
         }
     }
 }
 private static void MoveFromBank(GamePlayer player, int place, int toplace, PlayerInventory bag, PlayerInventory tobag, ItemInfo item)
 {
     if (item != null)
     {
         PlayerInventory tb = player.GetItemInventory(item.Template);
         if (tb == tobag)
         {
             ItemInfo toitem = tb.GetItemAt(toplace);
             if (toitem == null)
             {
                 if (tb.AddItemTo(item, toplace))
                 {
                     bag.TakeOutItem(item);
                 }
             }
             else
             {
                 if (item.CanStackedTo(toitem) && item.Count + toitem.Count <= item.Template.MaxCount)
                 {
                     if (tb.AddCountToStack(toitem, item.Count))
                     {
                         bag.RemoveItem(item, eItemRemoveType.Stack);
                     }
                 }
                 else
                 {
                     tb.TakeOutItem(toitem);
                     bag.TakeOutItem(item);
                     tb.AddItemTo(item, toplace);
                     bag.AddItemTo(toitem, place);
                 }
             }
         }
         else
         {
             if (tb.AddItem(item))
             {
                 bag.TakeOutItem(item);
             }
         }
     }
 }
Beispiel #6
0
 public void MoveFromStore(GameClient client, PlayerInventory storeBag, ItemInfo item, int toSlot, PlayerInventory bag, int count)
 {
     if (client.Player != null && item != null && storeBag != null && bag != null && item.Template.BagType == (eBageType)bag.BagType)
     {
         if (toSlot < bag.BeginSlot || toSlot > bag.Capalility)
         {
             if (bag.StackItemToAnother(item))
             {
                 storeBag.RemoveItem(item, eItemRemoveType.Stack);
                 return;
             }
             string key = string.Format("temp_place_{0}", item.ItemID);
             if (client.Player.TempProperties.ContainsKey(key))
             {
                 toSlot = (int)storeBag.Player.TempProperties[key];
                 storeBag.Player.TempProperties.Remove(key);
             }
             else
             {
                 toSlot = bag.FindFirstEmptySlot();
             }
         }
         if (bag.StackItemToAnother(item) || bag.AddItemTo(item, toSlot))
         {
             storeBag.TakeOutItem(item);
             return;
         }
         toSlot = bag.FindFirstEmptySlot();
         if (bag.AddItemTo(item, toSlot))
         {
             storeBag.TakeOutItem(item);
             return;
         }
         storeBag.TakeOutItem(item);
         client.Player.SendItemToMail(item, LanguageMgr.GetTranslation("UserChangeItemPlaceHandler.full", new object[0]), LanguageMgr.GetTranslation("UserChangeItemPlaceHandler.full", new object[0]), eMailType.ItemOverdue);
         client.Player.Out.SendMailResponse(client.Player.PlayerCharacter.ID, eMailRespose.Receiver);
     }
 }
        public int HandlePacket(GameClient client, GSPacketIn packet)
        {
            PlayerInventory inventory = client.Player.GetInventory(eBageType.Store);
            PlayerInventory arg_19_0  = client.Player.PropBag;
            int             num       = 0;
            bool            isBinds   = true;

            for (int i = 1; i < 5; i++)
            {
                ItemInfo itemAt = inventory.GetItemAt(i);
                if (itemAt != null)
                {
                    inventory.RemoveItemAt(i);
                }
                if (itemAt.IsBinds)
                {
                    isBinds = true;
                }
                num += itemAt.Template.Quality;
            }
            int[] array = new int[]
            {
                7015,
                7016,
                7017,
                7018,
                7019,
                7021,
                7022,
                7023,
                7048,
                11041,
                15019,
                16015
            };
            Random   random     = new Random();
            int      num2       = random.Next(0, array.Length - 1);
            int      templateId = array[num2];
            ItemInfo itemInfo   = ItemInfo.CreateFromTemplate(ItemMgr.FindItemTemplate(templateId), 1, 105);

            itemInfo.IsBinds   = isBinds;
            itemInfo.BeginDate = DateTime.Now;
            if (itemInfo.Template.CategoryID != 11)
            {
                itemInfo.ValidDate = 7;
            }
            itemInfo.RemoveDate = DateTime.Now.AddDays(7.0);
            inventory.AddItemTo(itemInfo, 0);
            return(1);
        }
Beispiel #8
0
        public int HandlePacket(GameClient client, GSPacketIn packet)
        {
            PlayerInventory inventory = client.Player.GetInventory(eBageType.Store);
            PlayerInventory propBag   = client.Player.PropBag;

            for (int i = 1; i < 5; i++)
            {
                if (inventory.GetItemAt(i) != null)
                {
                    inventory.RemoveItemAt(i);
                }
            }
            int ItemRandom = ThreadSafeRandom.NextStatic(listItemRandom.Count);

            SqlDataProvider.Data.ItemInfo item = SqlDataProvider.Data.ItemInfo.CreateFromTemplate(ItemMgr.FindItemTemplate(listItemRandom[ItemRandom]), 1, 105);
            inventory.AddItemTo(item, 0);
            return(1);
        }
        public override int HandlePacket(GamePlayer player, GSPacketIn packet)
        {
            int                   count    = packet.ReadInt();
            PlayerInventory       bag      = player.GetInventory((eBageType)packet.ReadInt());
            Dictionary <int, int> switches = new Dictionary <int, int>();

            for (int i = 0; i < count; i++)
            {
                int old_place = packet.ReadInt();
                int new_place = packet.ReadInt();
                if (!switches.ContainsKey(old_place))
                {
                    switches.Add(old_place, new_place);
                }
                else
                {
                    ArrangeBagHandler.log.Error(string.Format("client:{0}   error client data,index already exist in the dics.", player.PlayerId));
                }
            }
            int result2;

            if (switches.Count != bag.GetItems(bag.BeginSlot, bag.Capalility - 1).Count)
            {
                result2 = 0;
            }
            else
            {
                Dictionary <int, ItemInfo> rawitems = bag.GetRawSpaces();
                bag.BeginChanges();
                bool result = false;
                try
                {
                    bag.Clear(bag.BeginSlot, bag.Capalility - 1);
                    foreach (KeyValuePair <int, int> sp in switches)
                    {
                        if (sp.Key < bag.BeginSlot || sp.Value < bag.BeginSlot)
                        {
                            throw new Exception(string.Format("can't operate that place: old {0}  new  {1}", sp.Key, sp.Value));
                        }
                        ItemInfo it = rawitems[sp.Key];
                        if (!bag.AddItemTo(it, sp.Value))
                        {
                            throw new Exception(string.Format("move item error: old place:{0} new place:{1}", sp.Key, sp.Value));
                        }
                    }
                    result = true;
                }
                catch (Exception ex)
                {
                    ArrangeBagHandler.log.ErrorFormat("Arrange bag errror,user id:{0}   msg:{1}", player.PlayerId, ex.Message);
                }
                finally
                {
                    if (!result)
                    {
                        bag.Clear(0, bag.Capalility - 1);
                        foreach (KeyValuePair <int, ItemInfo> sp2 in rawitems)
                        {
                            bag.AddItemTo(sp2.Value, sp2.Key);
                        }
                    }
                    bag.CommitChanges();
                }
                result2 = 0;
            }
            return(result2);
        }
Beispiel #10
0
        public int HandlePacket(GameClient client, GSPacketIn packet)
        {
            eBageType       bageType   = (eBageType)packet.ReadByte();
            int             slot       = packet.ReadInt();
            eBageType       toBageType = (eBageType)packet.ReadByte();
            int             toSlot     = packet.ReadInt();
            int             count      = packet.ReadInt();
            PlayerInventory bag        = client.Player.GetInventory(bageType);
            PlayerInventory inventory  = client.Player.GetInventory(toBageType);

            if (toSlot < 0)
            {
                if ((inventory.BagType == (int)eBageType.Bank) || (inventory.BagType == (int)eBageType.PropBag))
                {
                    toSlot = inventory.FindFirstEmptySlot(0);
                }
                else
                {
                    toSlot = inventory.FindFirstEmptySlot(31);
                }
            }
            //==================================
            if (count > 0)
            {
                if ((bag == null) || (bag.GetItemAt(slot) == null))
                {
                    return(0);
                }
                if ((bageType == toBageType) && (slot != -1))
                {
                    if (bag.GetItemAt(slot).Count >= count)
                    {
                        Console.WriteLine("-----Stage 1 !");
                        bag.MoveItem(slot, toSlot, count);
                    }
                    else
                    {
                        Console.WriteLine("--" + client.Player.Account + " Hack = CE");
                        bag.MoveItem(slot, toSlot, bag.GetItemAt(slot).Count);
                    }
                    return(1);
                }

                if ((slot == -1) && (toSlot != -1))
                {
                    Console.WriteLine("-----Stage 2 !");
                    bag.RemoveItemAt(toSlot);
                    return(1);
                }

                if (((((slot != -1) && (toSlot == -1)) &&
                      ((bageType != eBageType.CaddyBag) &&
                       (toBageType != eBageType.Bank))) &&
                     (bageType != eBageType.Store)) &&
                    (toBageType != eBageType.Store))
                {
                    if (bageType == eBageType.MainBag)
                    {
                        Console.WriteLine("-----Stage 3 !");
                        bag.AddItem(client.Player.GetItemAt(bageType, slot), 31);
                    }
                    else
                    {
                        Console.WriteLine("-----Stage 4 !");
                        //bag.AddItem(client.Player.GetItemAt(bageType, slot), 0);
                        client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("Bag.Full"));
                    }
                    return(1);
                }

                if ((((slot != -1) && (toBageType != bageType)) && (toBageType != eBageType.Store)) && (toBageType != eBageType.MainBag))
                {
                    ConsortiaInfo info = ConsortiaMgr.FindConsortiaInfo(client.Player.PlayerCharacter.ConsortiaID);
                    if (info != null)
                    {
                        if (toBageType == eBageType.Store)
                        {
                        }
                        Console.WriteLine("-----Stage 5 !");
                        bag.MoveToStore(bag, slot, toSlot, inventory, info.StoreLevel * 10);
                        return(1);
                    }
                }

                if ((toBageType == eBageType.Store) || (bageType == eBageType.Store))
                {
                    SqlDataProvider.Data.ItemInfo itemAt = client.Player.GetItemAt(bageType, slot);
                    if ((itemAt != null) && (itemAt.Count > 1))
                    {
                        itemAt.Count -= count;
                        bag.UpdateItem(itemAt);
                        SqlDataProvider.Data.ItemInfo item = itemAt.Clone();
                        item.Count = count;
                        if (inventory.GetItemAt(toSlot) == null)
                        {
                            Console.WriteLine("-----Stage 6 !");
                            inventory.AddItemTo(item, toSlot);
                        }
                        else
                        {
                            SqlDataProvider.Data.ItemInfo itemByTemplateID = bag.GetItemByTemplateID(0, inventory.GetItemAt(toSlot).TemplateID);
                            if (itemByTemplateID == null)
                            {
                                Console.WriteLine("-----Stage 7 !");
                                bag.MoveToStore(inventory, toSlot, bag.FindFirstEmptySlot(0), bag, 999);
                            }
                            else
                            {
                                Console.WriteLine("-----Stage 8 !");
                                itemByTemplateID.Count++;
                                bag.UpdateItem(itemByTemplateID);
                                inventory.RemoveItemAt(toSlot);
                            }
                            Console.WriteLine("-----Stage 9 !");
                            inventory.AddItemTo(item, toSlot);
                        }
                    }
                    else
                    {
                        if ((((toBageType != eBageType.Store) && (toBageType != eBageType.MainBag)) && ((bag.GetItemAt(slot) != null) && (bag.GetItemAt(slot).Template.CategoryID == 7))) && (((toSlot > 0) && (toSlot < 31)) && (toSlot != 6)))
                        {
                            return(1);
                        }
                        try
                        {
                            Console.WriteLine("-----Stage 10 !");
                            bag.MoveToStore(bag, slot, toSlot, inventory, 50);
                        }
                        catch (Exception)
                        {
                            LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType).InfoFormat("ERROR USER CHANGEITEM placce: {0},toplace: {1},bagType: {2},ToBagType {3}", new object[] { slot, toSlot, bageType, toBageType });
                            LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType).InfoFormat("item :{0}, toitem {1}", bag.GetItemAt(slot), inventory.GetItemAt(toSlot));
                        }
                    }
                    return(1);
                }
                if ((toBageType == eBageType.MainBag) && (bageType == eBageType.Bank))
                {
                    Console.WriteLine("-----Stage 11!");
                    bag.MoveToStore(bag, slot, toSlot, inventory, 50);
                    return(1);
                }
            }
            //==================================
            return(0);
        }
        public int HandlePacket(GameClient client, GSPacketIn packet)
        {
            if (client.Player.PlayerCharacter.HasBagPassword && client.Player.PlayerCharacter.IsLocked)
            {
                client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("Bag.Locked", new object[0]));
                return(0);
            }
            int              num              = (int)packet.ReadByte();
            bool             flag             = false;
            int              num2             = 0;
            bool             flag2            = false;
            ItemTemplateInfo itemTemplateInfo = null;
            StringBuilder    stringBuilder    = new StringBuilder();
            int              num3             = 2147483647;
            List <ItemInfo>  list             = new List <ItemInfo>();
            List <ItemInfo>  appendItems      = new List <ItemInfo>();
            PlayerInventory  storeBag         = client.Player.StoreBag;
            ItemInfo         item             = null;
            string           beginProperty    = null;
            string           addItem          = "";
            int              num4             = 0;

            for (int i = 1; i < 5; i++)
            {
                ItemInfo itemAt = storeBag.GetItemAt(i);
                if (itemAt != null)
                {
                    if (list.Contains(itemAt))
                    {
                        client.Out.SendMessage(eMessageType.Normal, "Bad Input 1");
                        return(1);
                    }
                    stringBuilder.Append(string.Concat(new object[]
                    {
                        itemAt.ItemID,
                        ":",
                        itemAt.TemplateID,
                        ","
                    }));
                    list.Add(itemAt);
                    if (itemAt.ValidDate != 0 && itemAt.ValidDate >= num4)
                    {
                        num3 = itemAt.ValidDate;
                    }
                    num4 = itemAt.ValidDate;
                }
            }
            switch (num)
            {
            case 0:
            {
                flag = false;
                Dictionary <int, double> dictionary = FusionMgr.FusionPreview(list, appendItems, ref flag);
                if (dictionary != null && dictionary.Count > 0)
                {
                    if (dictionary.Count != 0)
                    {
                        client.Out.SendFusionPreview(client.Player, dictionary, flag, num3);
                    }
                }
                else
                {
                    client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("ItemFusionHandler.ItemNotEnough", new object[0]));
                }
                return(0);
            }

            case 1:
                num2 = 1600;
                if (client.Player.PlayerCharacter.Gold < num2)
                {
                    client.Out.SendMessage(eMessageType.ERROR, LanguageMgr.GetTranslation("ItemFusionHandler.NoMoney", new object[0]));
                    return(0);
                }
                flag             = false;
                flag2            = false;
                itemTemplateInfo = FusionMgr.Fusion(list, appendItems, ref flag, ref flag2);
                break;
            }
            int num5 = client.Player.MainBag.FindFirstEmptySlot();
            int num6 = client.Player.PropBag.FindFirstEmptySlot();

            if ((num5 == -1 && itemTemplateInfo.BagType == eBageType.MainBag) || (num6 == -1 && itemTemplateInfo.BagType == eBageType.PropBag))
            {
                client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("UserChangeItemPlaceHandler.full", new object[0]));
                return(0);
            }
            if (itemTemplateInfo != null)
            {
                client.Player.RemoveGold(num2);
                for (int j = 1; j < 5; j++)
                {
                    ItemInfo itemAt2 = storeBag.GetItemAt(j);
                    if (itemAt2.Count > 1)
                    {
                        itemAt2.Count--;
                        storeBag.UpdateItem(itemAt2);
                    }
                    else
                    {
                        storeBag.RemoveItem(itemAt2);
                    }
                }
                if (flag2)
                {
                    stringBuilder.Append(itemTemplateInfo.TemplateID + ",");
                    ItemInfo itemInfo = ItemInfo.CreateFromTemplate(itemTemplateInfo, 1, 105);
                    if (itemInfo == null)
                    {
                        return(0);
                    }
                    item               = itemInfo;
                    itemInfo.IsBinds   = flag;
                    itemInfo.ValidDate = num3;
                    client.Player.OnItemFusion(itemInfo.Template.FusionType);
                    client.Out.SendFusionResult(client.Player, flag2);
                    client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("ItemFusionHandler.Succeed1", new object[0]) + " " + itemInfo.Template.Name);
                    if ((itemInfo.TemplateID >= 8300 && itemInfo.TemplateID <= 8999) || (itemInfo.TemplateID >= 9300 && itemInfo.TemplateID <= 9999) || (itemInfo.TemplateID >= 14300 && itemInfo.TemplateID <= 14999) || (itemInfo.TemplateID >= 7024 && itemInfo.TemplateID <= 7028) || (itemInfo.TemplateID >= 14006 && itemInfo.TemplateID <= 14010) || (itemInfo.TemplateID >= 17000 && itemInfo.TemplateID <= 17010))
                    {
                        string translation = LanguageMgr.GetTranslation("ItemFusionHandler.Notice", new object[]
                        {
                            client.Player.PlayerCharacter.NickName,
                            itemInfo.Template.Name
                        });
                        client.Player.SendAllMessage(translation);
                    }
                    if (!storeBag.AddItemTo(itemInfo, 0))
                    {
                        stringBuilder.Append("NoPlace");
                        client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation(itemInfo.GetBagName(), new object[0]) + LanguageMgr.GetTranslation("ItemFusionHandler.NoPlace", new object[0]));
                    }
                }
                else
                {
                    stringBuilder.Append("false");
                    client.Out.SendFusionResult(client.Player, flag2);
                    client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("ItemFusionHandler.Failed", new object[0]));
                }
                LogMgr.LogItemAdd(client.Player.PlayerCharacter.ID, LogItemType.Fusion, beginProperty, item, addItem, Convert.ToInt32(flag2));
            }
            else
            {
                client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("ItemFusionHandler.NoCondition", new object[0]));
            }
            return(0);
        }
Beispiel #12
0
        public int HandlePacket(GameClient client, GSPacketIn packet)
        {
            int             num         = packet.ReadInt();
            int             bageType    = packet.ReadInt();
            int             templateId  = packet.ReadInt();
            int             place       = packet.ReadInt();
            int             bagType     = packet.ReadInt();
            int             templateId2 = packet.ReadInt();
            PlayerInventory inventory   = client.Player.GetInventory((eBageType)bageType);
            ItemInfo        itemInfo    = inventory.GetItemAt(num);

            client.Player.GetItemAt((eBageType)bagType, place);
            double num2 = 5.0;
            GoldEquipTemplateLoadInfo goldEquipTemplateLoadInfo = GoldEquipMgr.FindGoldEquipTemplate(templateId);
            GSPacketIn gSPacketIn = new GSPacketIn(106, client.Player.PlayerCharacter.ID);

            if (goldEquipTemplateLoadInfo == null && itemInfo.Template.CategoryID == 7)
            {
                gSPacketIn.WriteInt(5);
            }
            else
            {
                if (!itemInfo.IsGold)
                {
                    if (num2 > (double)WishBeadEquipHandler.random.Next(100))
                    {
                        itemInfo.StrengthenLevel++;
                        itemInfo.IsGold        = true;
                        itemInfo.goldBeginTime = DateTime.Now;
                        itemInfo.goldValidDate = 30;
                        itemInfo.IsBinds       = true;
                        if (goldEquipTemplateLoadInfo != null && itemInfo.Template.CategoryID == 7)
                        {
                            ItemTemplateInfo itemTemplateInfo = ItemMgr.FindItemTemplate(goldEquipTemplateLoadInfo.NewTemplateId);
                            if (itemTemplateInfo != null)
                            {
                                ItemInfo itemInfo2 = ItemInfo.CreateFromTemplate(itemTemplateInfo, 1, 116);
                                itemInfo2.StrengthenLevel = itemInfo.StrengthenLevel;
                                itemInfo2.IsGold          = itemInfo.IsGold;
                                itemInfo2.goldBeginTime   = itemInfo.goldBeginTime;
                                itemInfo2.goldValidDate   = itemInfo.goldValidDate;
                                itemInfo2.IsBinds         = itemInfo.IsBinds;
                                ItemInfo.OpenHole(ref itemInfo2);
                                StrengthenMgr.InheritProperty(itemInfo, ref itemInfo2);
                                inventory.RemoveItemAt(num);
                                inventory.AddItemTo(itemInfo2, num);
                                itemInfo = itemInfo2;
                            }
                        }
                        inventory.UpdateItem(itemInfo);
                        gSPacketIn.WriteInt(0);
                        inventory.SaveToDatabase();
                    }
                    else
                    {
                        gSPacketIn.WriteInt(1);
                    }
                    client.Player.RemoveTemplate(templateId2, 1);
                }
                else
                {
                    gSPacketIn.WriteInt(6);
                }
            }
            client.Out.SendTCP(gSPacketIn);
            return(0);
        }
Beispiel #13
0
        public int HandlePacket(GameClient client, GSPacketIn packet)
        {
            eBageType eBageType  = (eBageType)packet.ReadByte();
            int       num        = packet.ReadInt();
            eBageType eBageType2 = (eBageType)packet.ReadByte();
            int       num2       = packet.ReadInt();
            int       num3       = packet.ReadInt();

            packet.ReadBoolean();
            PlayerInventory inventory  = client.Player.GetInventory(eBageType);
            PlayerInventory inventory2 = client.Player.GetInventory(eBageType2);
            ItemInfo        itemAt     = inventory.GetItemAt(num);

            if (eBageType2 == eBageType.TempBag)
            {
                GameServer.log.Error("User want to put item into temp bag!");
                return(0);
            }
            if (inventory == null || itemAt == null)
            {
                return(0);
            }
            ItemInfo itemAt2 = inventory2.GetItemAt(num2);

            if (itemAt2 != null)
            {
                if (itemAt2.ItemID == itemAt.ItemID)
                {
                    GameServer.log.Error(string.Concat(new string[]
                    {
                        "Hack Trung ItemID ",
                        client.Player.PlayerCharacter.UserName,
                        "-[",
                        client.Player.PlayerCharacter.NickName,
                        "]"
                    }));
                    client.Disconnect();//kick user hack
                    return(0);
                }
                if (inventory == inventory2 && itemAt2.Place == itemAt.Place)
                {
                    GameServer.log.Error(string.Concat(new string[]
                    {
                        "Hack Trung PLace ",
                        client.Player.PlayerCharacter.UserName,
                        "-[",
                        client.Player.PlayerCharacter.NickName,
                        "]"
                    }));
                    return(0);
                }
            }
            if (num3 < 0 || num3 > itemAt.Count)
            {
                num3 = itemAt.Count;
            }
            inventory.BeginChanges();
            inventory2.BeginChanges();
            try
            {
                if (eBageType2 == eBageType.Consortia)
                {
                    ConsortiaInfo consortiaInfo = ConsortiaMgr.FindConsortiaInfo(client.Player.PlayerCharacter.ConsortiaID);
                    if (consortiaInfo != null)
                    {
                        inventory2.Capalility = consortiaInfo.StoreLevel * 10;
                    }
                }
                if (num2 == -1)
                {
                    bool flag = false;
                    if (eBageType == eBageType.CaddyBag && eBageType2 == eBageType.BeadBag)
                    {
                        num2 = inventory2.FindFirstEmptySlot();
                        if (inventory2.AddItemTo(itemAt, num2))
                        {
                            inventory.TakeOutItem(itemAt);
                        }
                        else
                        {
                            flag = true;
                        }
                    }
                    else
                    {
                        if (eBageType == eBageType2 && eBageType2 == eBageType.MainBag)
                        {
                            num2 = inventory2.FindFirstEmptySlot();
                            if (!inventory.MoveItem(num, num2, num3))
                            {
                                flag = true;
                            }
                        }
                        else
                        {
                            if (inventory2.StackItemToAnother(itemAt) || inventory2.AddItem(itemAt))
                            {
                                inventory.TakeOutItem(itemAt);
                            }
                            else
                            {
                                flag = true;
                            }
                        }
                    }
                    if (flag)
                    {
                        client.Out.SendMessage(eMessageType.ERROR, LanguageMgr.GetTranslation("UserChangeItemPlaceHandler.full", new object[0]));
                    }
                }
                else
                {
                    if (eBageType == eBageType2)
                    {
                        inventory.MoveItem(num, num2, num3);
                        client.Player.OnNewGearEvent(itemAt.Template.CategoryID);
                    }
                    else
                    {
                        if (eBageType == eBageType.Store)
                        {
                            this.MoveFromStore(client, inventory, itemAt, num2, inventory2, num3);
                        }
                        else
                        {
                            if (eBageType == eBageType.Consortia)
                            {
                                UserChangeItemPlaceHandler.MoveFromBank(client, num, num2, inventory, inventory2, itemAt);
                            }
                            else
                            {
                                if (eBageType2 == eBageType.Store)
                                {
                                    this.MoveToStore(client, inventory, itemAt, num2, inventory2, num3);
                                }
                                else
                                {
                                    if (eBageType2 == eBageType.Consortia)
                                    {
                                        UserChangeItemPlaceHandler.MoveToBank(num, num2, inventory, inventory2, itemAt);
                                    }
                                    else
                                    {
                                        if (inventory2.AddItemTo(itemAt, num2))
                                        {
                                            inventory.TakeOutItem(itemAt);
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
            }
            finally
            {
                inventory.CommitChanges();
                inventory2.CommitChanges();
            }
            return(0);
        }
Beispiel #14
0
 public void MoveToStore(GameClient client, PlayerInventory bag, ItemInfo item, int toSlot, PlayerInventory storeBag, int count)
 {
     if (client.Player != null && bag != null && item != null && storeBag != null)
     {
         int      place  = item.Place;
         ItemInfo itemAt = storeBag.GetItemAt(toSlot);
         if (itemAt != null)
         {
             if (itemAt.CanStackedTo(item))
             {
                 return;
             }
             if (item.Count == 1 && item.BagType == itemAt.BagType)
             {
                 bag.TakeOutItem(item);
                 storeBag.TakeOutItem(itemAt);
                 bag.AddItemTo(itemAt, place);
                 storeBag.AddItemTo(item, toSlot);
                 return;
             }
             string          key           = string.Format("temp_place_{0}", itemAt.ItemID);
             PlayerInventory itemInventory = client.Player.GetItemInventory(itemAt.Template);
             if (client.Player.TempProperties.ContainsKey(key) && itemInventory.BagType == 0)
             {
                 int place2 = (int)client.Player.TempProperties[key];
                 client.Player.TempProperties.Remove(key);
                 if (itemInventory.AddItemTo(itemAt, place2))
                 {
                     storeBag.TakeOutItem(itemAt);
                 }
             }
             else
             {
                 if (itemInventory.StackItemToAnother(itemAt))
                 {
                     storeBag.RemoveItem(itemAt, eItemRemoveType.Stack);
                 }
                 else
                 {
                     if (itemInventory.AddItem(itemAt))
                     {
                         storeBag.TakeOutItem(itemAt);
                     }
                     else
                     {
                         client.Player.Out.SendMessage(eMessageType.ERROR, LanguageMgr.GetTranslation("UserChangeItemPlaceHandler.full", new object[0]));
                     }
                 }
             }
         }
         if (storeBag.IsEmpty(toSlot))
         {
             if (item.Count == 1)
             {
                 if (storeBag.AddItemTo(item, toSlot))
                 {
                     bag.TakeOutItem(item);
                     if (item.Template.BagType == eBageType.MainBag && place < 31)
                     {
                         string key = string.Format("temp_place_{0}", item.ItemID);
                         if (client.Player.TempProperties.ContainsKey(key))
                         {
                             client.Player.TempProperties[key] = place;
                             return;
                         }
                         client.Player.TempProperties.Add(key, place);
                         return;
                     }
                 }
             }
             else
             {
                 ItemInfo itemInfo = item.Clone();
                 itemInfo.Count = count;
                 if (bag.RemoveCountFromStack(item, count, eItemRemoveType.Stack) && !storeBag.AddItemTo(itemInfo, toSlot))
                 {
                     bag.AddCountToStack(item, count);
                 }
             }
         }
     }
 }
Beispiel #15
0
        public int HandlePacket(GameClient client, GSPacketIn packet)
        {
            byte            b         = packet.ReadByte();
            PlayerInventory inventory = client.Player.GetInventory(eBageType.BeadBag);
            string          text      = "";

            if (client.Player.PlayerCharacter.HasBagPassword && client.Player.PlayerCharacter.IsLocked)
            {
                client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("Bag.Locked", new object[0]));
                return(0);
            }
            if (DateTime.Compare(client.Player.LastDrillUpTime.AddSeconds(2.0), DateTime.Now) > 0)
            {
                client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("Quá nhiều thao tác!", new object[0]));
                return(1);
            }
            switch (b)
            {
            case 1:
            {
                int num  = packet.ReadInt();
                int num2 = packet.ReadInt();
                int num3 = 10;
                if (num2 == -1)
                {
                    num2 = inventory.FindFirstEmptySlot();
                }
                if (num <= 12 && num >= 4 && BeadHandle.canEquip(num2, client.Player.PlayerCharacter.Grade, ref num3))
                {
                    client.Out.SendMessage(eMessageType.Normal, string.Format("Cấp {0} mở", num3));
                    return(0);
                }
                if (!inventory.MoveItem(num, num2, 1))
                {
                    Console.WriteLine("????User move bead error");
                }
                client.Player.MainBag.UpdatePlayerProperties();
                break;
            }

            case 2:
            {
                new List <int>();
                ItemInfo itemAt = inventory.GetItemAt(31);
                if (itemAt == null)
                {
                    client.Player.SendMessage("Vật phẩm lạ không tìm thấy!!! Hack chăng???!!!");
                    return(0);
                }
                int arg_504_0 = itemAt.Hole1;
                int num4      = packet.ReadInt();
                int num5      = RuneMgr.MaxLv();
                for (int i = 0; i < num4; i++)
                {
                    int              num6             = packet.ReadInt();
                    ItemInfo         itemAt2          = inventory.GetItemAt(num6);
                    RuneTemplateInfo runeTemplateInfo = RuneMgr.FindRuneTemplateID(itemAt.TemplateID);
                    if (runeTemplateInfo == null)
                    {
                        inventory.RemoveItem(itemAt2);
                    }
                    else
                    {
                        if (itemAt2.Hole1 < itemAt.Hole1 && !itemAt2.IsUsed)
                        {
                            int hole  = itemAt2.Hole2;
                            int hole2 = itemAt.Hole2;
                            int hole3 = itemAt.Hole1;
                            int exp   = hole + hole2;
                            inventory.RemoveItemAt(num6);
                            if (BeadHandle.CanUpLv(exp, hole3))
                            {
                                itemAt.Hole2 += hole;
                                itemAt.Hole1++;
                            }
                            else
                            {
                                itemAt.Hole2 += hole;
                            }
                            int nextTemplateID = runeTemplateInfo.NextTemplateID;
                            RuneTemplateInfo runeTemplateInfo2 = RuneMgr.FindRuneTemplateID(nextTemplateID);
                            if (itemAt.Hole1 == runeTemplateInfo2.BaseLevel)
                            {
                                ItemInfo itemInfo = new ItemInfo(ItemMgr.FindItemTemplate(nextTemplateID));
                                itemAt.TemplateID = nextTemplateID;
                                itemInfo.Copy(itemAt);
                                inventory.RemoveItemAt(31);
                                inventory.AddItemTo(itemInfo, 31);
                            }
                            else
                            {
                                inventory.UpdateItem(itemAt);
                            }
                            if (itemAt.Hole1 == num5 + 1)
                            {
                                break;
                            }
                        }
                    }
                }
                break;
            }

            case 3:
            {
                string[] array = GameProperties.OpenRunePackageMoney.Split(new char[]
                    {
                        '|'
                    });
                int num7 = packet.ReadInt();
                packet.ReadBoolean();
                int num8 = Convert.ToInt32(array[num7]);
                if (client.Player.PlayerCharacter.Money < num8)
                {
                    client.Player.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("DivorceApplyHandler.Msg1", new object[0]));
                    return(1);
                }
                if (inventory.FindFirstEmptySlot() == -1)
                {
                    client.Out.SendMessage(eMessageType.Normal, "Rương đã đầy không thể mở thêm!");
                    return(1);
                }
                List <RuneTemplateInfo> list = new List <RuneTemplateInfo>();
                switch (num7)
                {
                case 1:
                    list = RuneMgr.OpenPackageLv2();
                    break;

                case 2:
                    list = RuneMgr.OpenPackageLv3();
                    break;

                case 3:
                    list = RuneMgr.OpenPackageLv4();
                    break;

                default:
                    list = RuneMgr.OpenPackageLv1();
                    break;
                }
                int      index     = ThreadSafeRandom.NextStatic(list.Count);
                ItemInfo itemInfo2 = ItemInfo.CreateFromTemplate(ItemMgr.FindItemTemplate(list[index].TemplateID), 1, 105);
                inventory.AddItem(itemInfo2);
                client.Out.SendMessage(eMessageType.Normal, "Bạn nhận được " + RuneMgr.FindRuneTemplateID(itemInfo2.TemplateID).Name);
                client.Player.RemoveMoney(num8);
                int rand = BeadHandle.NextBeadIndex(client, num7);
                this.BeadIndexUpdate(client, num7);
                client.Out.SendRuneOpenPackage(client.Player, rand);
                break;
            }

            case 4:
            {
                int      num     = packet.ReadInt();
                ItemInfo itemAt2 = inventory.GetItemAt(num);
                if (itemAt2.IsUsed)
                {
                    itemAt2.IsUsed = false;
                }
                else
                {
                    itemAt2.IsUsed = true;
                }
                inventory.UpdateItem(itemAt2);
                break;
            }

            case 5:
            {
                int             num9       = packet.ReadInt();
                int             templateId = packet.ReadInt();
                PlayerInventory inventory2 = client.Player.GetInventory(eBageType.PropBag);
                inventory2.GetItemByTemplateID(0, templateId);
                int itemCount = inventory2.GetItemCount(templateId);
                if (itemCount <= 0)
                {
                    client.Out.SendMessage(eMessageType.ERROR, LanguageMgr.GetTranslation("Mủi khoan không đủ!", new object[0]));
                }
                else
                {
                    int num10 = BeadHandle.randomExp.Next(2, 6);
                    text = LanguageMgr.GetTranslation("OpenHoleHandler.GetExp", new object[]
                        {
                            num10
                        });
                    UserDrillInfo userDrillInfo = client.Player.UserDrills[num9];
                    userDrillInfo.HoleExp += num10;
                    if ((userDrillInfo.HoleExp >= GameProperties.HoleLevelUpExp(0) && userDrillInfo.HoleLv == 0) || (userDrillInfo.HoleExp >= GameProperties.HoleLevelUpExp(1) && userDrillInfo.HoleLv == 1) || (userDrillInfo.HoleExp >= GameProperties.HoleLevelUpExp(2) && userDrillInfo.HoleLv == 2) || (userDrillInfo.HoleExp >= GameProperties.HoleLevelUpExp(3) && userDrillInfo.HoleLv == 3) || (userDrillInfo.HoleExp >= GameProperties.HoleLevelUpExp(4) && userDrillInfo.HoleLv == 4))
                    {
                        userDrillInfo.HoleLv++;
                        userDrillInfo.HoleExp = 0;
                    }
                    client.Player.UpdateDrill(num9, userDrillInfo);
                    using (PlayerBussiness playerBussiness = new PlayerBussiness())
                    {
                        playerBussiness.UpdateUserDrillInfo(userDrillInfo);
                    }
                }
                if (text != "")
                {
                    client.Out.SendMessage(eMessageType.Normal, text);
                }
                client.Player.Out.SendPlayerDrill(client.Player.PlayerCharacter.ID, client.Player.UserDrills);
                inventory2.RemoveTemplate(templateId, 1);
                client.Player.LastDrillUpTime = DateTime.Now;
                break;
            }
            }
            inventory.SaveToDatabase();
            return(0);
        }
 public void MoveToHide(GamePlayer player, PlayerInventory bag, ItemInfo item, int toSlot, PlayerInventory hideBag, int count)
 {
     if (player != null && bag != null && item != null && hideBag != null)
     {
         int      oldplace = item.Place;
         ItemInfo toItem   = hideBag.GetItemAt(toSlot);
         if (toItem != null)
         {
             if (toItem.CanStackedTo(item))
             {
                 return;
             }
             if (item.Count == 1 && item.BagType == toItem.BagType)
             {
                 bag.TakeOutItem(item);
                 hideBag.TakeOutItem(toItem);
                 bag.AddItemTo(toItem, oldplace);
                 hideBag.AddItemTo(item, toSlot);
                 return;
             }
             string          key = string.Format("temp_place_{0}", toItem.ItemID);
             PlayerInventory tb  = player.GetItemInventory(toItem.Template);
             if (player.TempProperties.ContainsKey(key) && tb.BagType == 0)
             {
                 int tempSlot = (int)player.TempProperties[key];
                 player.TempProperties.Remove(key);
                 if (tb.AddItemTo(toItem, tempSlot))
                 {
                     hideBag.TakeOutItem(toItem);
                 }
             }
             else
             {
                 if (tb.StackItemToAnother(toItem))
                 {
                     hideBag.RemoveItem(toItem, eItemRemoveType.Stack);
                 }
                 else
                 {
                     if (tb.AddItem(toItem))
                     {
                         hideBag.TakeOutItem(toItem);
                     }
                     else
                     {
                         player.Out.SendMessage(eMessageType.ERROR, LanguageMgr.GetTranslation("UserChangeItemPlaceHandler.full", new object[0]));
                     }
                 }
             }
         }
         if (hideBag.IsEmpty(toSlot))
         {
             if (item.Count == 1)
             {
                 if (hideBag.AddItemTo(item, toSlot))
                 {
                     bag.TakeOutItem(item);
                     if (item.Template.BagType == eBageType.MainBag)
                     {
                         string key = string.Format("temp_place_{0}", item.ItemID);
                         if (player.TempProperties.ContainsKey(key))
                         {
                             player.TempProperties[key] = oldplace;
                         }
                         else
                         {
                             player.TempProperties.Add(key, oldplace);
                         }
                     }
                 }
             }
             else
             {
                 ItemInfo newItem = item.Clone();
                 newItem.Count = 1;
                 if (bag.RemoveCountFromStack(item, 1, eItemRemoveType.Stack))
                 {
                     if (!hideBag.AddItemTo(newItem, toSlot))
                     {
                         bag.AddCountToStack(item, 1);
                     }
                 }
             }
         }
     }
 }
        public override int HandlePacket(GamePlayer player, GSPacketIn packet)
        {
            eBageType bagType   = (eBageType)packet.ReadByte();
            int       place     = packet.ReadInt();
            eBageType tobagType = (eBageType)packet.ReadByte();
            int       result;

            if (tobagType == eBageType.TempBag)
            {
                GameServer.log.Error("User want to put item into temp bag!");
                result = 0;
            }
            else
            {
                int             toplace = packet.ReadInt();
                int             count   = packet.ReadInt();
                PlayerInventory bag     = player.GetInventory(bagType);
                PlayerInventory tobag   = player.GetInventory(tobagType);
                if (tobagType == eBageType.TempBag)
                {
                    result = 0;
                }
                else
                {
                    bag.BeginChanges();
                    tobag.BeginChanges();
                    try
                    {
                        if (place != -1)
                        {
                            ItemInfo item = bag.GetItemAt(place);
                            if (tobagType == eBageType.Bank)
                            {
                                ConsortiaInfo info = ConsortiaMgr.FindConsortiaInfo(player.PlayerCharacter.ConsortiaID);
                                if (info != null)
                                {
                                    tobag.Capalility = info.StoreLevel * 10;
                                }
                            }
                            if (toplace == -1)
                            {
                                if (tobag.StackItemToAnother(item) || tobag.AddItem(item))
                                {
                                    bag.TakeOutItem(item);
                                }
                                else
                                {
                                    player.Out.SendMessage(eMessageType.ERROR, LanguageMgr.GetTranslation("UserChangeItemPlaceHandler.full", new object[0]));
                                }
                            }
                            else
                            {
                                if (bagType == tobagType)
                                {
                                    bag.MoveItem(place, toplace, count);
                                }
                                else
                                {
                                    if (bagType == eBageType.HideBag)
                                    {
                                        this.MoveFromHide(player, bag, item, toplace, tobag, count);
                                    }
                                    else
                                    {
                                        if (tobagType == eBageType.HideBag)
                                        {
                                            this.MoveToHide(player, bag, item, toplace, tobag, count);
                                        }
                                        else
                                        {
                                            if (bagType == eBageType.Bank)
                                            {
                                                UserChangeItemPlaceHandler.MoveFromBank(player, place, toplace, bag, tobag, item);
                                            }
                                            else
                                            {
                                                if (tobagType == eBageType.Bank)
                                                {
                                                    UserChangeItemPlaceHandler.MoveToBank(place, toplace, bag, tobag, item);
                                                }
                                                else
                                                {
                                                    if (tobag.AddItemTo(item, toplace))
                                                    {
                                                        bag.TakeOutItem(item);
                                                    }
                                                }
                                            }
                                        }
                                    }
                                }
                            }
                        }
                        else
                        {
                            if (toplace != -1)
                            {
                                bag.RemoveItemAt(toplace, eItemRemoveType.Delete);
                            }
                        }
                    }
                    finally
                    {
                        bag.CommitChanges();
                        tobag.CommitChanges();
                    }
                    result = 0;
                }
            }
            return(result);
        }
        public int HandlePacket(GameClient client, GSPacketIn packet)
        {
            bool            flag      = packet.ReadBoolean();
            int             num       = packet.ReadInt();
            int             bageType  = packet.ReadInt();
            PlayerInventory inventory = client.Player.GetInventory((eBageType)bageType);
            List <ItemInfo> items     = inventory.GetItems(inventory.BeginSlot, inventory.Capalility);

            if (num == items.Count)
            {
                inventory.BeginChanges();
                try
                {
                    ItemInfo[] rawSpaces = inventory.GetRawSpaces();
                    inventory.ClearBag();
                    for (int i = 0; i < num; i++)
                    {
                        int      num2 = packet.ReadInt();
                        int      num3 = packet.ReadInt();
                        ItemInfo item = rawSpaces[num2];
                        if (!inventory.AddItemTo(item, num3))
                        {
                            throw new Exception(string.Format("move item error: old place:{0} new place:{1}", num2, num3));
                        }
                    }
                }
                catch (Exception ex)
                {
                    MoveGoodsAllHandler.log.ErrorFormat("Arrage bag errror,user id:{0}   msg:{1}", client.Player.PlayerId, ex.Message);
                }
                finally
                {
                    if (flag)
                    {
                        items = inventory.GetItems();
                        List <int> list = new List <int>();
                        for (int j = 0; j < items.Count; j++)
                        {
                            if (!list.Contains(j))
                            {
                                for (int k = items.Count - 1; k > j; k--)
                                {
                                    if (!list.Contains(k) && items[j].TemplateID == items[k].TemplateID && items[j].CanStackedTo(items[k]))
                                    {
                                        inventory.MoveItem(items[k].Place, items[j].Place, items[k].Count);
                                        list.Add(k);
                                    }
                                }
                            }
                        }
                        items = inventory.GetItems();
                        if (inventory.FindFirstEmptySlot() != -1)
                        {
                            int num4 = 1;
                            while (inventory.FindFirstEmptySlot() < items[items.Count - num4].Place)
                            {
                                inventory.MoveItem(items[items.Count - num4].Place, inventory.FindFirstEmptySlot(), items[items.Count - num4].Count);
                                num4++;
                            }
                        }
                    }
                    inventory.CommitChanges();
                }
            }
            return(0);
        }
Beispiel #19
0
        public int HandlePacket(GameClient client, GSPacketIn packet)
        {
            eBageType bagType = (eBageType)packet.ReadByte();
            int       place   = packet.ReadInt();
            //int toBagTemp = packet.ReadByte();
            //if (toBagTemp == 11) toBagTemp++;
            //eBageType tobagType = (eBageType)toBagTemp;
            eBageType tobagType = (eBageType)packet.ReadByte();
            int       toplace   = packet.ReadInt();
            int       count     = packet.ReadInt();
            //pkg.writeByte(bagtype);
            //pkg.writeInt(place);
            //pkg.writeByte(tobagType);
            //pkg.writeInt(toplace);
            //pkg.writeInt(count);
            PlayerInventory bag   = client.Player.GetInventory(bagType);
            PlayerInventory tobag = client.Player.GetInventory(tobagType);



            //chong hack chua xac dinh. do nem' vui khi di lung tung
            if (bag == null || bag.GetItemAt(place) == null)
            {
                return(0);
            }
            // chuyen do noi bo trong cung 1 tui'
            if ((bagType == tobagType) && place != -1)
            {
                //.GetItemInventory(temp);
                bag.MoveItem(place, toplace, count);
                return(1);
            }
            if (place == -1 && toplace != -1)
            {
                bag.RemoveItemAt(toplace);
                return(1);
            }
            if (place != -1 && toplace == -1 && bagType != eBageType.CaddyBag && tobagType != eBageType.Bank && bagType != eBageType.Store && tobagType != eBageType.Store)
            {
                if (bagType == 0)
                {
                    bag.AddItem(client.Player.GetItemAt(bagType, place), 31); //toSolt = bag.FindFirstEmptySlot(31);
                }
                else
                {
                    bag.AddItem(client.Player.GetItemAt(bagType, place), 0);
                }
                return(1);
            }
            if (place != -1 && tobagType != bagType && tobagType != eBageType.Store && tobagType != eBageType.MainBag)
            {
                ConsortiaInfo info = ConsortiaMgr.FindConsortiaInfo(client.Player.PlayerCharacter.ConsortiaID);
                if (info != null)
                {
                    //if(tobagType==eBageType.Store) client.Player.StoreBag.MoveToStore(bag, place, bagType, info.StoreLevel * 10);

                    bag.MoveToStore(bag, place, toplace, tobag, info.StoreLevel * 10);
                    return(1);
                }
            }

            //danh cho store khi nang cap chuyen do ve main
            if (tobagType == eBageType.Store || bagType == eBageType.Store)
            {
                var item = client.Player.GetItemAt(bagType, place);
                if (item != null && item.Count > 1)
                {
                    item.Count--;
                    bag.UpdateItem(item);
                    var tempItem = item.Clone();
                    tempItem.Count = 1;
                    if (tobag.GetItemAt(toplace) == null)
                    {
                        tobag.AddItemTo(tempItem, toplace);
                    }
                    else
                    {
                        var tempItem2 = bag.GetItemByTemplateID(0, tobag.GetItemAt(toplace).TemplateID);
                        if (tempItem2 == null)
                        {
                            bag.MoveToStore(tobag, toplace, bag.FindFirstEmptySlot(0), bag, 999);
                        }
                        else
                        {
                            tempItem2.Count++;
                            bag.UpdateItem(tempItem2);
                            tobag.RemoveItemAt(toplace);
                        }

                        tobag.AddItemTo(tempItem, toplace);
                    }
                    //tobag.CommitChanges();
                }
                else
                {
                    if (tobagType != eBageType.Store && tobagType != eBageType.MainBag && bag.GetItemAt(place) != null && bag.GetItemAt(place).Template.CategoryID == 7 && (toplace > 0 && toplace < 31 && toplace != 6))
                    {
                        return(1);
                    }
                    try
                    {
                        bag.MoveToStore(bag, place, toplace, tobag, 50);
                    }
                    catch (Exception e)
                    {
                        LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType).InfoFormat("ERROR USER CHANGEITEM placce: {0},toplace: {1},bagType: {2},ToBagType {3}", place, toplace, bagType, tobagType);
                        LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType).InfoFormat("item :{0}, toitem {1}", bag.GetItemAt(place), tobag.GetItemAt(toplace));
                    }
                }

                return(1);
            }

            //danh cho tu ngan hang chuyen do ve main
            if (tobagType == eBageType.MainBag && bagType == eBageType.Bank)
            {
                bag.MoveToStore(bag, place, toplace, tobag, 50);
                return(1);
            }
            return(0);
        }
Beispiel #20
0
        public int HandlePacket(GameClient client, GSPacketIn packet)
        {
            eBageType       bageType  = (eBageType)packet.ReadByte();
            int             slot      = packet.ReadInt();
            eBageType       type2     = (eBageType)packet.ReadByte();
            int             toSlot    = packet.ReadInt();
            int             count     = packet.ReadInt();
            PlayerInventory bag       = client.Player.GetInventory(bageType);
            PlayerInventory inventory = client.Player.GetInventory(type2);

            if (toSlot < 0)
            {
                if ((inventory.BagType == 11) || (inventory.BagType == 1))
                {
                    toSlot = inventory.FindFirstEmptySlot(0);
                }
                else
                {
                    toSlot = inventory.FindFirstEmptySlot(0x1f);
                }
            }
            if (count > 0)
            {
                if ((bag == null) || (bag.GetItemAt(slot) == null))
                {
                    return(0);
                }
                if ((bageType == type2) && (slot != -1))
                {
                    if (bag.GetItemAt(slot).Count >= count)
                    {
                        bag.MoveItem(slot, toSlot, count);
                    }
                    else
                    {
                        Console.WriteLine("--" + client.Player.Account + " Hack = CE");
                        bag.MoveItem(slot, toSlot, bag.GetItemAt(slot).Count);
                    }
                    return(1);
                }
                if ((slot == -1) && (toSlot != -1))
                {
                    bag.RemoveItemAt(toSlot);
                    return(1);
                }
                if (((((slot != -1) && (toSlot == -1)) && ((bageType != eBageType.CaddyBag) && (type2 != eBageType.Bank))) && (bageType != eBageType.Store)) && (type2 != eBageType.Store))
                {
                    if (bageType == eBageType.MainBag)
                    {
                        bag.AddItem(client.Player.GetItemAt(bageType, slot), 0x1f);
                    }
                    else
                    {
                        bag.AddItem(client.Player.GetItemAt(bageType, slot), 0);
                    }
                    return(1);
                }
                if ((((slot != -1) && (type2 != bageType)) && (type2 != eBageType.Store)) && (type2 != eBageType.MainBag))
                {
                    ConsortiaInfo info = ConsortiaMgr.FindConsortiaInfo(client.Player.PlayerCharacter.ConsortiaID);
                    if (info != null)
                    {
                        if (type2 == eBageType.Store)
                        {
                        }
                        bag.MoveToStore(bag, slot, toSlot, inventory, info.StoreLevel * 10);
                        return(1);
                    }
                }
                if ((type2 == eBageType.Store) || (bageType == eBageType.Store))
                {
                    SqlDataProvider.Data.ItemInfo itemAt = client.Player.GetItemAt(bageType, slot);
                    if ((itemAt != null) && (itemAt.Count > 1))
                    {
                        itemAt.Count--;
                        bag.UpdateItem(itemAt);
                        SqlDataProvider.Data.ItemInfo item = itemAt.Clone();
                        item.Count = 1;
                        if (inventory.GetItemAt(toSlot) == null)
                        {
                            inventory.AddItemTo(item, toSlot);
                        }
                        else
                        {
                            SqlDataProvider.Data.ItemInfo itemByTemplateID = bag.GetItemByTemplateID(0, inventory.GetItemAt(toSlot).TemplateID);
                            if (itemByTemplateID == null)
                            {
                                bag.MoveToStore(inventory, toSlot, bag.FindFirstEmptySlot(0), bag, 0x3e7);
                            }
                            else
                            {
                                itemByTemplateID.Count++;
                                bag.UpdateItem(itemByTemplateID);
                                inventory.RemoveItemAt(toSlot);
                            }
                            inventory.AddItemTo(item, toSlot);
                        }
                    }
                    else
                    {
                        if ((((type2 != eBageType.Store) && (type2 != eBageType.MainBag)) && ((bag.GetItemAt(slot) != null) && (bag.GetItemAt(slot).Template.CategoryID == 7))) && (((toSlot > 0) && (toSlot < 0x1f)) && (toSlot != 6)))
                        {
                            return(1);
                        }
                        try
                        {
                            bag.MoveToStore(bag, slot, toSlot, inventory, 50);
                        }
                        catch (Exception)
                        {
                            LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType).InfoFormat("ERROR USER CHANGEITEM placce: {0},toplace: {1},bagType: {2},ToBagType {3}", new object[] { slot, toSlot, bageType, type2 });
                            LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType).InfoFormat("item :{0}, toitem {1}", bag.GetItemAt(slot), inventory.GetItemAt(toSlot));
                        }
                    }
                    return(1);
                }
                if ((type2 == eBageType.MainBag) && (bageType == eBageType.Bank))
                {
                    bag.MoveToStore(bag, slot, toSlot, inventory, 50);
                    return(1);
                }
            }
            return(0);
        }
Beispiel #21
0
        public int HandlePacket(GameClient client, GSPacketIn packet)
        {
            bool            isStack   = packet.ReadBoolean();
            int             count     = packet.ReadInt();
            int             bagType   = packet.ReadInt();
            PlayerInventory inventory = client.Player.GetInventory((eBageType)bagType);

            List <ItemInfo> recoverItems = inventory.GetItems(inventory.BeginSlot, inventory.Capalility - 1);

            if (count == recoverItems.Count)
            {
                inventory.BeginChanges();

                bool result = false;
                try
                {
                    ItemInfo[] rawitems = inventory.GetRawSpaces();
                    inventory.ClearBag();
                    for (int i = 0; i < count; i++)
                    {
                        int      oldplace = packet.ReadInt();
                        int      newplace = packet.ReadInt();
                        ItemInfo it       = rawitems[oldplace];
                        if (!inventory.AddItemTo(it, newplace))
                        {
                            throw new Exception(string.Format("move item error: old place:{0} new place:{1}", oldplace, newplace));
                        }
                    }
                    //=============================
                    if (isStack && bagType == 1)
                    {
                        recoverItems = inventory.GetItems(inventory.BeginSlot, inventory.Capalility - 1);

                        List <int> list2 = new List <int>();
                        for (int i = 0; i < recoverItems.Count; i++)
                        {
                            if (!list2.Contains(i))
                            {
                                for (int j = recoverItems.Count - 1; j > i; j--)
                                {
                                    if (!list2.Contains(j) && ((recoverItems[i].TemplateID == recoverItems[j].TemplateID) && recoverItems[i].CanStackedTo(recoverItems[j])))
                                    {
                                        inventory.MoveItem(recoverItems[j].Place, recoverItems[i].Place, recoverItems[j].Count);
                                        list2.Add(j);
                                    }
                                }
                            }
                        }
                    }
                    recoverItems = inventory.GetItems(inventory.BeginSlot, inventory.Capalility - 1);
                    if (inventory.FindFirstEmptySlot(inventory.BeginSlot) != -1)
                    {
                        for (int k = 1; inventory.FindFirstEmptySlot(inventory.BeginSlot) < recoverItems[recoverItems.Count - k].Place; k++)
                        {
                            inventory.MoveItem(recoverItems[recoverItems.Count - k].Place, inventory.FindFirstEmptySlot(inventory.BeginSlot), recoverItems[recoverItems.Count - k].Count);
                        }
                    }
                    //=============================
                    result = true;
                }
                catch (Exception ex)
                {
                    log.ErrorFormat("Arrage bag errror,user id:{0}   msg:{1}", client.Player.PlayerId, ex.Message);
                }
                finally
                {
                    if (!result)
                    {
                        inventory.ClearBag();

                        foreach (ItemInfo info in recoverItems)
                        {
                            inventory.AddItemTo(info, info.Place);
                        }
                    }
                    inventory.CommitChanges();
                }
            }

            return(0);
        }