Beispiel #1
0
    public void Interaction()
    {
        if (pickup)
        {
            Pickup();
        }
        else if (info)
        {
            Info();
            TimePassed = 0f;
        }
        else if (dialogue)
        {
            Dialogue();
        }



        if (Coin == true)
        {
            Player.AddCoin();
        }
    }