Beispiel #1
0
 // Use this for initialization
 void Start()
 {
     PhotonNetwork.logLevel = PhotonLogLevel.Full;
     PhotonNetwork.ConnectUsingSettings("0.1");
     Debug.Log("Is master client: " + PhotonNetwork.isMasterClient);
     playerIndicatorUpdater = lobbyPanel.GetComponentInChildren <PlayerIndicatorUpdater>();
 }
 // Use this for initialization
 void Start()
 {
     PhotonNetwork.logLevel = PhotonLogLevel.Full;
     PhotonNetwork.ConnectUsingSettings ("0.1");
     Debug.Log ("Is master client: " + PhotonNetwork.isMasterClient);
     playerIndicatorUpdater = lobbyPanel.GetComponentInChildren<PlayerIndicatorUpdater>();
 }